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Forum Top: User Interface

  1. Sticky Thread Sticky: Welcome to Forum: User Interface!

    The purpose of this forum is for players to discuss various topics on user interface with other players. Please take time to read the following...

    Started by Gildrein‎, 03-23-2011 07:26 PM
    • Replies: 0
    • Views: 37,173
    03-23-2011, 07:26 PM Go to last post
  1. ! Cloud over behest battle warden...

    Just a random thought, but it might be nice to see the ! cloud over the battle warden's head when they have a behest for players to undertake. If...

    Started by Delmontyb‎, 08-24-2011 12:01 AM
    2 Pages
    1 2
    behest, quest icon, user interface
    • Replies: 15
    • Views: 5,245
    08-30-2011, 03:31 AM Go to last post
  2. << >> arrows reversed

    The << and >> arrows left and right of the level specification are reversed. << increases it to 50, >> decreases it to 1.

    Started by Laraul‎, 04-17-2012 10:26 AM
    2 Pages
    1 2
    1 Deleted Post(s)
    • Replies: 13
    • Views: 5,406
    04-27-2012, 06:14 PM Go to last post
  3. <call>

    I wasn't sure if User Interface was the right place to put this but... I want <call>! How hard could it be to bind a sound clip to <call ##> or...

    Started by TwinMoon‎, 05-31-2012 07:44 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 14,484
    06-27-2012, 09:59 PM Go to last post
  4. "Any recast timers in place will not be reset by changing classes." - not working?

    This is copied from the 1.19a patch notes, and is regarding the new "action bar saving" feature introduced in 1.19a. Perhaps I am misinterpreting...

    Started by Amineri‎, 10-17-2011 02:04 AM
    dev1203
    • Replies: 7
    • Views: 6,539
    11-10-2011, 02:31 PM Go to last post
  5. "Marking Monsters" Simple fix

    This wouldn't be a huge fix, there are already icons and /commands in the game to mark monsters to CC/Kill etc. The one issue is that they can only...

    Started by Scar‎, 03-16-2012 06:20 AM
    • Replies: 3
    • Views: 3,549
    03-25-2012, 02:13 AM Go to last post
  6. "Master Volume" In the AUDIO options.

    I really believe that this is something the audio options need. I really like being able to turn off ambient sounds now and configuring the levels as...

    Started by Hitoriki‎, 10-10-2011 02:24 PM
    • Replies: 1
    • Views: 2,499
    10-11-2011, 02:30 AM Go to last post
  7. "Random player attains level 49." 49 what?

    I think this is an issue that goes back to the generic physical "level" being the name for old "ranks", but when a player levels-up, the log never...

    Started by Duuude007‎, 06-01-2012 10:38 PM
    • Replies: 2
    • Views: 3,429
    06-02-2012, 12:30 AM Go to last post
  8. "Vertical" options for UI customization

    When it comes to the game's UI, I like that it is customizable and certain things, like the EXP and HP/MP bars can be resized. However, one thing I...

    Started by Kagato‎, 05-06-2012 02:31 AM
    • Replies: 1
    • Views: 2,377
    05-07-2012, 12:22 AM Go to last post
  9. **UI Suggestions** (pretty please) ;;

    :D ok overall im happy with most aspects of how ff14 is developing, good job to the team on many aspects of market ward, crafting, sp gain, mp...

    Started by MistyMew‎, 09-29-2011 08:22 PM
    • Replies: 0
    • Views: 1,694
    09-29-2011, 08:22 PM Go to last post
  10. - button in point allotment

    Really wish we had a minus button in the point allotment and also the ability to hold the buttons down to raise and lower points.

    Started by uzu‎, 05-14-2011 09:19 AM
    dev1006
    • Replies: 4
    • Views: 1,887
    05-24-2011, 03:59 AM Go to last post
  11. -For Devs- UI has some cut offs (PS3)

    When I'm playing the game, some elements are cut off from my screen. One of them being the chat box. It does not show the newest 2 lines of text...

    Started by Orionys‎, 06-29-2013 12:12 AM
    • Replies: 0
    • Views: 3,283
    06-29-2013, 12:12 AM Go to last post
  12. /els please.

    /equiplinkshell is great, but can we get an abbreviated command? "/els"? "/equipls"? -_-

    Started by Riv‎, 04-26-2012 12:23 PM
    • Replies: 4
    • Views: 2,368
    04-26-2012, 11:15 PM Go to last post
  13. /equip macros

    I know there are probably mre pressing issues at the moment but i was curious if there are any plans to change the way equipment is equiped -...

    Started by Webster‎, 08-04-2011 05:51 AM
    2 Pages
    1 2
    delay, equipment, macros
    • Replies: 10
    • Views: 3,530
    08-13-2011, 07:55 AM Go to last post
  14. /macro

    Just curious~ The /macro command was something added in XI to help people manage the plethora of skills we had in our several sets (and as of the...

    Started by Mychael‎, 03-03-2012 07:04 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 7,554
    03-16-2012, 03:58 AM Go to last post
  15. /random Function in the Chat Log

    My request is a simple one. Please implement some form of RNG that can be initiated in the chat log. I like to conduct decisions in a fair manner,...

    Started by Zane‎, 03-31-2011 01:14 AM
    /roll, roll dice
    • Replies: 6
    • Views: 2,205
    03-31-2011, 03:33 AM Go to last post
  16. /random or "Cast Lots" in autotranslate

    As the title says, neither of these are in the Auto-translate. I have a Japanese player in my LS so this would be useful :o Of course if...

    Started by Estellios‎, 12-17-2011 06:14 PM
    • Replies: 2
    • Views: 2,770
    12-17-2011, 08:24 PM Go to last post
  17. /shutdown

    /shutdown Please, may I have it?

    Started by HunkaMunka‎, 04-12-2011 12:49 AM
    • Replies: 1
    • Views: 1,519
    04-12-2011, 11:30 AM Go to last post
  18. /shutdown

    It would be nice if alongside Log Out, which takes you back to the character selection screen, there was an option to just shut the game down...

    Started by Ferth‎, 08-03-2011 07:19 PM
    logging, shutdown, user interface
    • Replies: 7
    • Views: 3,044
    08-13-2011, 12:49 PM Go to last post
  19. /shutdown (Can I Have It)

    We have /logout but then we still have to back out of menus to close the game down. Can we just get a /shutdown as well like FFXI that closes...

    Started by AlexiaKidd‎, 04-28-2011 11:58 AM
    • Replies: 3
    • Views: 2,240
    04-30-2011, 05:17 AM Go to last post
  20. /translate

    Is there anything like /translate (from XI) in FFXIV? Like, if I wanted to buy a pair of Mage's Halfgloves, but couldn't find someone wearing...

    Started by Mychael‎, 03-26-2012 12:40 PM
    • Replies: 1
    • Views: 2,601
    03-26-2012, 01:25 PM Go to last post

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