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Forum Top: Battle Mechanics

  1. Sticky Thread Sticky: Welcome to Forum: Battle Mechanics!

    The purpose of this forum is for players to discuss various topics on battle mechanics in FINAL FANTASY XIV with other players. Please take time...

    Started by Gildrein‎, 03-23-2011 07:24 PM
    • Replies: 0
    • Views: 38,307
    03-23-2011, 07:24 PM Go to last post
  1. Please get rid of (or tone down a LOT) hate reset mechanics in A Realm Reborn

    At the moment in FFXIV hate reset mechanics seem to be the "in" design concept to make boss fights artificially harder. I don't think I've ever...

    Started by Abriael‎, 10-28-2012 10:49 PM
    2 Pages
    1 2
    enemity, hate, paladin, tank, warrior
    • Replies: 18
    • Views: 9,970
    11-01-2012, 01:39 AM Go to last post
  2. [dev1058] Say no to the hate meter.

    After reading the proposed battle changes, I have to say that i'm very excited , and i like pretty much everything I read (of course we'll have to...

    Started by Abriael‎, 05-20-2011 02:20 AM
    12 Pages
    1 2 3 ... 12
    aggro, combat, crutches, dev1058, hand-holding, hate
    • Replies: 111
    • Views: 24,002
    05-23-2011, 10:05 AM Go to last post
  3. Yoshi, please bring back magic def

    Elemental resist would be fine except you have to build a set for each element and with bosses like chimera who use multiple elements makes...

    Started by Aceofspades‎, 06-21-2012 04:21 PM
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 11,734
    07-13-2012, 07:50 PM Go to last post
  4. PLD VS WAR (main tank)

    I come from FFXI as a MNK , but I always focused on what ever class i did and learned the mechanics of every job aspect and ability to finely tune my...

    Started by Aceofspades‎, 03-27-2012 12:33 PM
    2 Pages
    1 2
    • Replies: 18
    • Views: 7,674
    03-28-2012, 06:01 PM Go to last post
  5. Some reasons the game fail so BIG

    There is like 3 groups players 1 2 3 1 these players want have more time sink harder mobs 2 these are pretty happy like it is 3 these...

    Started by Achi‎, 06-17-2011 02:04 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 4,456
    06-19-2011, 12:39 AM Go to last post
  6. Get the good stuff from FFXI back

    Skip rank bring level back level 0 to 90 keep it like that without changes in future make 2 sub jobs possible one 30 one 60 subjob you got...

    Started by Achi‎, 04-14-2011 04:59 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,526
    04-20-2011, 01:36 AM Go to last post
  7. Batraal Fight All Screwed Up.

    The Dzemael Darkhold one of the new “Dungeons” in FFXIV. I’ll admit I was excited about this and I still am, personally I love it. But at the same...

    Started by Adam‎, 08-04-2011 02:56 AM
    9 Pages
    1 2 3 ... 9
    • Replies: 86
    • Views: 23,591
    08-26-2011, 12:31 AM Go to last post
  8. Forbiden Meld rates

    Quick question here: Was this ever more or less figured out? As far as I know, there's some stuff like lower grade materia being easier to meld...

    Started by AdvancedWind‎, 03-24-2012 03:34 AM
    • Replies: 1
    • Views: 2,566
    03-24-2012, 05:20 AM Go to last post
  9. Fighting 101

    :( I'm so super confused... I feel like I'm doing it wrong. This game seems to have a super major learning curve and the tutorial.... well, wasnt. ...

    Started by Aeika‎, 05-16-2011 03:44 PM
    • Replies: 4
    • Views: 2,297
    05-17-2011, 09:49 PM Go to last post
  10. Let us solo with our companions

    For an NPC called my companion, they're barely ever there. They don't travel to aetherite crystals with me and won't fight when I'm attacked. I...

    Started by afk4life‎, 06-21-2012 08:09 AM
    2 Pages
    1 2
    • Replies: 12
    • Views: 10,469
    07-12-2012, 08:42 AM Go to last post
  11. [dev1072] Abolishment of physical lvls.

    the most exciting part about this to me is that now each class will have its own stat point allotment, should be interesting to see how they...

    Started by Aguilla‎, 08-30-2011 10:01 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 3,566
    08-31-2011, 03:24 AM Go to last post
  12. Combos!!

    taken from http://rainyautumnskies.wordpress.com/2011/10/28/10-27-2011-interview-with-naoki-yoshida/ seems interesting... lets discuss about...

    Started by Aion‎, 10-28-2011 05:42 PM
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 7,302
    11-18-2011, 10:56 AM Go to last post
  13. Battle Reform Blueprint

    Dear fans, It is with pleasure that I announce the release of the battle reform blueprint. My apologies to have kept you waiting for so long, but...

    Started by Akihiko_Matsui‎, 05-19-2011 02:56 PM
    • Replies: 0
    • Views: 86,538
    05-19-2011, 02:56 PM Go to last post
  14. Magic or status afflicting enhanced weapons/ammo

    I dont know if this has been brought up and I'd like to tag it with a dev tag, but dont know which to use. But what this stems from is while playing...

    Started by Akujin‎, 06-07-2011 06:17 PM
    • Replies: 1
    • Views: 1,171
    06-07-2011, 10:17 PM Go to last post
  15. Current problems with targeting system and ways to improve

    The first serious problem I've noticed other than lack of commands such as /assist, is that the target box is always moving. This is not limited to...

    Started by Akuun‎, 05-21-2011 09:42 PM
    [dev1062]
    • Replies: 4
    • Views: 2,004
    05-22-2011, 08:22 AM Go to last post
  16. Coblyns, from wimp of the land to adventure killing machine.

    I understand that coblyns and doblyns were a bit too easy back before they were patched. But I'm scratching my head at why they still have the...

    Started by Akuun‎, 05-22-2011 07:25 AM
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,469
    05-27-2011, 01:31 AM Go to last post
  17. TP / MP skillZ ... why cooldown timer?

    Hello again, everyone :), ... really, it sounds not meaningful to me, 'cause at the moment, TP actions cosume TP, and MP actions consume MP....

    Started by AlBhedMoog‎, 10-21-2011 08:24 PM
    • Replies: 5
    • Views: 2,043
    10-22-2011, 12:58 AM Go to last post
  18. 'Out of range' o_O

    Hello everyone, I need to agree first: FFXIV dev. team included a really impressive impovement of overall game physics and mechanics and new...

    Started by AlBhedMoog‎, 08-14-2011 07:38 PM
    • Replies: 3
    • Views: 1,885
    08-25-2011, 10:18 AM Go to last post
  19. What is Thaumaturge (THM) now?

    Fellow adventurers of Eorzea! Finally, I found a way to join to our Lodestone forums ^^. First of all, I want sincerely thank all the folks who...

    Started by AlBhedMoog‎, 07-24-2011 11:01 PM
    2 Pages
    1 2
    dom, magic, spells, thaumaturge, thm
    • Replies: 10
    • Views: 4,515
    07-28-2011, 10:38 AM Go to last post
  20. Love thy healer as thyself ...

    Hello everyone :), ... well, after patch 1.18 our gameplay has changed drastically and is affecting us not that ... pleasant as before. ...

    Started by AlBhedMoog‎, 07-28-2011 09:01 PM
    2 Pages
    1 2
    • Replies: 14
    • Views: 3,231
    07-31-2011, 12:59 AM Go to last post

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