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Forum Top: Battle Mechanics

  1. Sticky Thread Sticky: Welcome to Forum: Battle Mechanics!

    The purpose of this forum is for players to discuss various topics on battle mechanics in FINAL FANTASY XIV with other players. Please take time...

    Started by Gildrein‎, 03-23-2011 07:24 PM
    • Replies: 0
    • Views: 38,290
    03-23-2011, 07:24 PM Go to last post
  1. Disable camera lock when fighting?

    EDIT: figured it out, nvm.

    Started by Ghostookami‎, 07-10-2012 11:01 AM
    • Replies: 0
    • Views: 5,910
    07-10-2012, 11:01 AM Go to last post
  2. V 2.0 Concerns

    As v 2.0 approaches, I find my excitment for it going through the roof. Being the crazy Final Fantasy fan that I am, I will most likely enjoy the...

    Started by Tobalito‎, 06-20-2012 04:44 PM
    2.0, battle, battle animation, concerns, speed
    • Replies: 6
    • Views: 8,658
    06-29-2012, 03:09 PM Go to last post
  3. Null/ enhance effect of elemental spells

    Null/enhancing elemental spells has always been apart of Final Fantasy. The system gives the battling and partying a whole depth then just casting...

    Started by Sleepytoro‎, 06-26-2012 10:48 AM
    battle effects, elemental
    • Replies: 2
    • Views: 5,979
    06-28-2012, 12:17 AM Go to last post
  4. Dear SE, about your Light And Full Party Bonuses.

    You Tell us that this game will be available to Casual gamers, who if they want to solo a bit of content, then they would have no issue in doing so....

    Started by Nanaho‎, 06-19-2012 05:36 AM
    2 Pages
    1 2
    battle mechanics
    • Replies: 16
    • Views: 9,606
    06-26-2012, 09:01 PM Go to last post
  5. Cannot cast spells while moving.

    I have never formally voiced a complaint about anything in this game. But, I sincerely can't stand the "You cannot cast spells while moving" thing....

    Started by Luna_Faerwicke‎, 06-16-2012 01:40 PM
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 17,019
    06-26-2012, 11:42 AM Go to last post
  6. Mr. Yoshi P!!! /cry

    I think it's great that me and my chocobo will be able to work together in new and exciting ways in 2.0. However, with great adventure comes great...

    Started by HiirNoivl‎, 06-19-2012 07:35 AM
    • Replies: 7
    • Views: 8,781
    06-25-2012, 04:41 PM Go to last post
  7. PVP like Dissidia?

    I was thinking about PVP and I hate how it is on WoW and most MMO's. But I really enjoyed the system on Dissidia which was easy and fun. Video:...

    Started by Ganbachi‎, 06-19-2012 04:05 PM
    dissidia, pvp, pvp player versus player, turn based
    • Replies: 3
    • Views: 6,463
    06-24-2012, 07:36 AM Go to last post
  8. Nuclear-like Weapon Skills

    :cool:I wish the game in 2.0 to have 1 huge weapon skill with 1 hour cool down with every class. It should be something useless and un needed for...

    Started by Ganbachi‎, 06-11-2012 07:34 PM
    • Replies: 6
    • Views: 6,700
    06-22-2012, 10:32 PM Go to last post
  9. 2.0 Primal Mechanics (Will we even have a summoner?)

    1. Are primals what we would call summons for summoners? 2. Are world primals replacing summons? 3. This alerts me to the question of will...

    Started by Eclipse‎, 06-18-2012 01:37 AM
    2.0, nm, primal, summoner
    • Replies: 3
    • Views: 6,301
    06-18-2012, 06:39 AM Go to last post
  10. Equip sets

    Just had a question for the Devs(or maybe a knowledgeable player) about Equip set bonuses such as the ones from the Grand Company. In order to...

    Started by Halvaard_Vidan‎, 06-16-2012 08:06 PM
    grand company gear, set bonus
    • Replies: 2
    • Views: 4,632
    06-17-2012, 06:00 PM Go to last post
  11. Incapacitation ver2.0

    Among the many things to be addressed in ver2.0, Incapacitation is one I am especially happy to see recieving some attention. This was mentioned in...

    Started by Roaran‎, 10-16-2011 01:54 AM
    • Replies: 2
    • Views: 5,423
    06-16-2012, 06:52 AM Go to last post
  12. Monster actions and old actions

    Some of you may ask yourself "Hey, why is that enemy casting Scourge II on me!" It's sad that some monsters just can't let go of the past... Well,...

    Started by Rukkirii‎, 06-12-2012 04:42 AM
    2 Pages
    1 2
    • Replies: 14
    • Views: 12,149
    06-13-2012, 09:11 AM Go to last post
  13. Magic Accuracy

    Sorry for the noob question but what exactly is magic accuracy? I've noticed sometimes I cast Thunder, for instance, and the Thundara combo doesn't...

    Started by Roshidon‎, 05-30-2012 01:27 AM
    • Replies: 3
    • Views: 5,077
    06-12-2012, 02:41 PM Go to last post
  14. What new Jobs / Classes would you like to see in the future?

    I would like to see a greatsword wielding class with a focus on mobility and possibly projectile weaponskills a' la' Cloud. The job based on this...

    Started by Rampage‎, 04-15-2012 05:02 AM
    5 Pages
    1 2 3 ... 5
    dev1033 1 Deleted Post(s)
    • Replies: 40
    • Views: 18,273
    06-12-2012, 06:31 AM Go to last post
  15. C-c-c-combo Breaker Woes Begone

    Greetings! We are currently looking into creating a marker to be displayed in version 2.0 that will make it easier to determine which way the...

    Started by Camate‎, 06-09-2012 03:08 AM
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 11,539
    06-12-2012, 06:03 AM Go to last post
  16. Walking mode and monster aggro

    It doesn't work. It shouldn't take me 15 attempts to get AF done just because the game thinks I'm running when I'm clearly not. Please change...

    Started by Alkimi‎, 06-01-2012 03:48 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 7,540
    06-06-2012, 03:26 AM Go to last post
  17. New player: Party formation & strategy Q.

    My friends and I are new to the game and we got our first pt last night. It was basically 5 mobs pulled and a mass slaughter while everyone...

    Started by Leigaon‎, 05-25-2012 09:32 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 8,309
    06-01-2012, 03:43 AM Go to last post
  18. So I went ahead and fixed the BLM spell system for ya.

    Ok, I've posted a simplified version of this elsewhere but felt that it was a little buried under a different thread. I'm pretty short and to the...

    Started by Deltara‎, 05-29-2012 09:05 AM
    black mage, fixes, spell-casting, system, thaumaturge
    • Replies: 1
    • Views: 4,637
    05-29-2012, 02:33 PM Go to last post
  19. Battle Regimens / Skillchains

    Have battle regimens been scrapped? I was under the impression that they were just put on hold for a bit. Properly executed, this could go a long...

    Started by Deltara‎, 05-18-2012 09:38 AM
    battle regimens, save the melee, skillchains
    • Replies: 9
    • Views: 5,276
    05-29-2012, 04:53 AM Go to last post
  20. Has the development team decided on Class vs Job relationship/progression?

    My Question: Has the development team decided on Class vs Job relationship/progression in FFXIV 2.0? My Explanation: I've been thinking lately of...

    Started by Sabaku_Usagi‎, 05-24-2012 06:42 AM
    2 Pages
    1 2
    class ideas, development team, job mechanics, job system, jobs and classes
    • Replies: 18
    • Views: 8,450
    05-26-2012, 08:13 AM Go to last post

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