Page 1 of 36 1 2 3 11 ... LastLast
Threads 1 to 20 of 702

Forum Top: Battle Mechanics

  1. Sticky Thread Sticky: Welcome to Forum: Battle Mechanics!

    The purpose of this forum is for players to discuss various topics on battle mechanics in FINAL FANTASY XIV with other players. Please take time...

    Started by Gildrein‎, 03-23-2011 07:24 PM
    • Replies: 0
    • Views: 35,048
    03-23-2011, 07:24 PM Go to last post
  1. Job Tutorial for Legacy?

    Just wondering, just popping up in the world with our Lv50 with all the abilities/skills having changed... The new players can learn one skill at...

    Started by Hysterior‎, 06-13-2013 04:25 PM
    • Replies: 1
    • Views: 1,059
    06-13-2013, 09:42 PM Go to last post
  2. SUGGESTION: Festival of the Hunt!

    YEAH! You know what I'm talking about! Think for a minute. You sign up for a Hunt in any of the city states and a couple times per real life day,...

    Started by Lucke‎, 02-27-2013 12:24 PM
    • Replies: 5
    • Views: 757
    03-01-2013, 09:27 PM Go to last post
  3. Black mages. . . .

    In 2.0/ARR, will Black magic suck less? Why is Thunder single target only? Why is fire AOE only? Why is Blizard so.... useless, and without 3...

    Started by Reika‎, 08-26-2012 12:29 PM
    8 Pages
    1 2 3 ... 8
    • Replies: 71
    • Views: 14,274
    03-01-2013, 04:49 AM Go to last post
  4. Offical release date of PVP?

    Why is there no information of this around? Will it be at launch?!

    Started by Icekid1337‎, 02-23-2013 07:34 AM
    • Replies: 9
    • Views: 1,189
    02-23-2013, 10:33 AM Go to last post
  5. Truely separating class from job - an overhaul (again).

    Even though they did an overhaul to all classes in order to create jobs, I believe much of the overhaul was overdone and uneccisary. Classes only...

    Started by Reika‎, 02-11-2013 02:31 PM
    4 Pages
    1 2 3 ... 4
    2 Deleted Post(s)
    • Replies: 39
    • Views: 4,418
    02-23-2013, 03:06 AM Go to last post
  6. Enemy Sign Functionality

    In FFXIV we have been giving a wonderful system for marking enemies with symbols. Unfortunately it is incredibly restricted and useless outside of...

    Started by Arcell‎, 05-09-2011 02:24 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 7,724
    02-15-2013, 04:10 AM Go to last post
  7. Battle Regimen Alternative

    Originally meant as a reply to the recent Battle Formations thread, but got overly long-winded. (It's amazing how length escapes me in that tiny...

    Started by Shurrikhan‎, 01-23-2013 03:28 PM
    alternate system, battle regimen, blog idea, combat system, reform
    • Replies: 8
    • Views: 710
    01-26-2013, 01:30 PM Go to last post
  8. Cross-class archer skills should apply to throwing weapons

    This is simple logic: Archer weaponskills are ranged attacks -- when a melee class equips one, it should apply to the class's ranged weapon (throwing...

    Started by Rassa‎, 12-09-2012 10:48 PM
    • Replies: 2
    • Views: 711
    12-11-2012, 12:57 PM Go to last post
  9. Difference between classes

    Hello! I was looking at the classes (and jobs) earlier and I got confused. What is the exact difference between the classes beside slightly...

    Started by Nakiamiie‎, 09-09-2012 11:39 AM
    2 Pages
    1 2
    armoury system, class balance, class reforms, class uniqueness, job
    • Replies: 16
    • Views: 8,077
    12-11-2012, 01:32 AM Go to last post
  10. Overkills

    More exp/spirit bind points for killing something with more effort than needed. Would you want it? Me, no. I don't like the idea of wasting...

    Started by Jinrya-Geki‎, 12-10-2012 05:35 PM
    overkill ffxiv battle
    • Replies: 1
    • Views: 770
    12-10-2012, 07:24 PM Go to last post
  11. Why the +/- Enmity stat needs to be abolished

    I realize that this stat was added to allow tanks to scale up their enmity production in order to keep up with damage dealer gear progress, however,...

    Started by Frein‎, 07-02-2012 01:19 AM
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 16,040
    12-09-2012, 03:17 PM Go to last post
  12. How to make the "Casters" Unique.

    Black Mage All Elemental spells and ancient magic spells. All aga spells are aoe on their own, but when casting tier 1 spells to 2 to 3 they become...

    Started by Jinrya-Geki‎, 11-18-2012 11:24 AM
    2 Pages
    1 2
    • Replies: 18
    • Views: 1,707
    11-19-2012, 05:25 PM Go to last post
  13. Party Bonus and Class suggestion

    Anyone make similar suggestion before? Each job has own style of party bonus, i.e. Paladin: HP and defend up Monk: HP and speed up Warrior:...

    Started by Willock‎, 11-11-2012 11:52 AM
    • Replies: 2
    • Views: 528
    11-15-2012, 01:29 PM Go to last post
  14. Stats And You!

    Well, since the update we are now able to see our specific values of attack power, accuracy, defense, evasion, attack magic, enfeebling magic,...

    Started by MartaDemireux‎, 10-11-2011 11:50 AM
    12 Pages
    1 2 3 ... 12
    stat bug, stat changes, stats, stats 1.19 2 Deleted Post(s)
    • Replies: 117
    • Views: 47,291
    11-08-2012, 11:38 PM Go to last post
  15. Please get rid of (or tone down a LOT) hate reset mechanics in A Realm Reborn

    At the moment in FFXIV hate reset mechanics seem to be the "in" design concept to make boss fights artificially harder. I don't think I've ever...

    Started by Abriael‎, 10-28-2012 10:49 PM
    2 Pages
    1 2
    enemity, hate, paladin, tank, warrior
    • Replies: 18
    • Views: 2,108
    11-01-2012, 01:39 AM Go to last post
  16. My concerns... Algorythyms and limited job skill combinations

    I have voiced this once before I believe so I'll start with the algarythyms. I'll just say it, this game makes no sense for stat point allocation....

    Started by Sathyr‎, 10-31-2012 09:52 AM
    • Replies: 1
    • Views: 719
    10-31-2012, 02:42 PM Go to last post
  17. Crystals Skills

    hi.. i'm not sure if someone had a similar idea yet but what i was thinking is .. Do you think that if we had items property that allow us to absorb...

    Started by XT_hydra‎, 10-24-2012 12:43 PM
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 1,755
    10-26-2012, 10:42 PM Go to last post
  18. 2.0 Party Menu Bonus Displays

    I came up with this idea after noticing some differences between the party menu in the 2.0 screenshots released at E3 and the gameplay demo released...

    Started by Sounsyy‎, 09-04-2012 10:52 PM
    party battle, party member list
    • Replies: 2
    • Views: 3,578
    10-24-2012, 08:58 PM Go to last post
  19. My Biggest Fear.....

    Like it or hate it one of the biggest things that made FFXIV (and FFXI) unique compared to other MMOs out there was the playability like an offline...

    Started by Tiberious‎, 10-06-2012 04:19 AM
    • Replies: 5
    • Views: 2,219
    10-16-2012, 12:43 AM Go to last post
  20. Silence of the Chocobos.

    Since chocobos are going to be able to fight with us in 2.0 there was one thing that came to mind. Casting spells is activated by voice, hence why...

    Started by Jinrya-Geki‎, 10-15-2012 05:03 PM
    chocobo companion class
    • Replies: 7
    • Views: 1,003
    10-15-2012, 11:22 PM Go to last post

Page 1 of 36 1 2 3 11 ... LastLast

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
More than 50 replies or 5000 views
Hot thread with unread posts
More than 50 replies or 5000 views
Hot thread with no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread