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Threads 1741 to 1752 of 1752

Forum Top: In-Game Bugs

  1. Sticky Thread Sticky: [EU] Patch 1.23b Hotfixes (Sep. 20)

    Details regarding bugs in FINAL FANTASY XIV that have been addressed will be posted in this thread.

    Started by NOC_EU‎, 08-17-2011 07:10 PM
    4 Pages
    1 2 3 ... 4
    1 Deleted Post(s)
    • Replies: 30
    • Views: 118,636
    09-21-2012, 08:11 AM Go to last post
  2. Sticky Thread Sticky: [NA] Patch 1.23b Hotfixes (Sep. 20)

    Details regarding bugs in FINAL FANTASY XIV that have been addressed will be posted in this thread.

    Started by NOC_NA‎, 08-17-2011 07:08 PM
    3 Pages
    1 2 3
    1 Deleted Post(s)
    • Replies: 29
    • Views: 217,506
    09-21-2012, 08:11 AM Go to last post
  3. Sticky Thread Sticky: Known Issues

    This thread shows all the bugs and issues that the FINAL FANTASY XIV Development and Operations Teams are aware of. Before posting, please make...

    Started by Gildrein‎, 03-08-2011 12:19 PM
    • Replies: 1
    • Views: 55,982
    03-15-2011, 03:58 AM Go to last post
  4. Sticky Thread Sticky: Welcome to Forum: In-Game Bugs!

    The purpose of this forum is to collect reports on issues that users have experienced in the game. To make FINAL FANTASY XIV a better game, we would...

    Started by Gildrein‎, 03-03-2011 01:30 PM
    • Replies: 3
    • Views: 55,260
    03-03-2011, 01:49 PM Go to last post
  1. [Battle] Actions that cannot be used do not always indicate that they are unusable.

    Issue: While in battle, commands that cannot currently be used (eg: reaction commands) do not give any indication that they cannot be used if you...

    Started by CyrilCade‎, 03-09-2011 01:16 AM
    battle, combat, user interface
    • Replies: 1
    • Views: 1,962
    03-13-2011, 09:02 AM Go to last post
  2. Disorient issue

    There's no failure text displayed when you use Disorient, nor does the Marauder go through the animation in the event it does fail. It's a bit...

    Started by Sigtyr‎, 03-08-2011 07:43 PM
    disorient, marauder
    • Replies: 3
    • Views: 2,235
    03-13-2011, 08:49 AM Go to last post
  3. Moved: Icons near the name are very big.

    Started by SahzLocke‎, 03-08-2011 07:40 PM
    • Replies: -
    • Views: -
    03-12-2011, 10:19 AM Go to last post
  4. Haresting node glitch near camp Drybone

    There is a Botony harvesting node at a tree that is located approximately several hundred yalms southeast of camp Drybone that will not allow me to...

    Started by Picasso‎, 03-08-2011 10:43 PM
    • Replies: 2
    • Views: 2,504
    03-12-2011, 09:31 AM Go to last post
  5. Stamina bar refilling really fast.

    It only happened one day when I was out on my 35ARC in Coerthas grinding with my LS. The stamina bar was refilling really fast and when I ported...

    Started by SizeMatters‎, 03-08-2011 09:55 PM
    • Replies: 1
    • Views: 2,449
    03-12-2011, 09:19 AM Go to last post
  6. Attacking/Steadfast bug?

    I've notice that when attacking my Marauder would move closer to the enemy after attacking, removing my Steadfast buff. Is this intentional, or a...

    Started by Sigtyr‎, 03-08-2011 07:40 PM
    marauder, steadfast
    • Replies: 2
    • Views: 2,375
    03-12-2011, 09:02 AM Go to last post
  7. Macro bug - Lancer skill Pierce

    Lancer skill Pierce cannot load up to action bar by macro command /eaction 3 "Pierce" even it does not excess the total action cost.

    Started by Maken-Ifrit‎, 03-08-2011 06:27 PM
    • Replies: 2
    • Views: 2,392
    03-12-2011, 08:55 AM Go to last post
  8. Animation drop out

    Case #1. When you use a skill that produces particle effects/animation while your shield drops, it will completely kill the animation. Case #2....

    Started by Jennestia‎, 03-08-2011 06:39 PM
    animation, desyncing
    • Replies: 1
    • Views: 2,571
    03-12-2011, 08:49 AM Go to last post
  9. When cast spell, can't see enemy HP.

    mmmmmmmm, is it clear, no ? :(

    Started by SahzLocke‎, 03-08-2011 07:33 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 5,132
    03-12-2011, 01:47 AM Go to last post
  10. Moved: Got struck when talking to some NPC

    Started by Lexa‎, 03-09-2011 12:34 AM
    • Replies: -
    • Views: -
    03-10-2011, 04:37 PM Go to last post
  11. Moved: 4xPyrite -> Brimstone

    Started by Cooleko‎, 03-09-2011 02:52 AM
    • Replies: -
    • Views: -
    03-09-2011, 06:40 PM Go to last post
    • Replies: -
    • Views: -
    03-09-2011, 03:56 AM Go to last post

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