Fun fact: I swapped out my normal /rng gear the other day for every piece of store to I could manage. With a 600 delay bow (yes, I realised bad skill-up weapon choice) I was getting 33 to per hit. I'll probably figure out the math at 99 to find out what we need exactly for 34tp and a 3 hit WS build (including WS)!
Apex Arrow! Now we just need skill increase!
Masamune
Arma up next!
I was going to ask about this, we do get it?
merited WS, cap 15(category) 5 (individual)= 3maxed WS or more not maxed
sam can unlock GK,polearm,ARCHERY and sword
out doing some testing (but few ranged gear)
Info from BG:
K went to Zi'Tah to remove the fSTR2 problem. Tested on the funguars there.
151 STR 113 AGI = 2475 damage
137 STR 113 AGI = 2475 damage
124 STR 113 AGI = 2475 damage
124 STR 148 AGI = 2736 damage
Masamune
Arma up next!
I never thought I'd live to see the day SAM/RNG makes a come back... I have to change my siggy now.
Question #2:
What do the additional merits do exactly? Higher accuracy? Higher potency? I'm certain for 100 merits on a single item it should be potent.
Last edited by Delvish; 12-01-2011 at 07:44 AM.
Samurai Archery is said to be a thing of the past, but it isn't dead yet!
Hmm... Archery WS without /rng... That seems awkward to me.
Looks like we're going to need a new multi-hit GK!
Samurai Archery is said to be a thing of the past, but it isn't dead yet!
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