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  1. #1
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96

    Spell recast timers to show time remaining until spells are ready after set.

    They can be just like regular job ability and spell timers, just show up on all spells until they're ready.

    I hate being naive to the time remaining 'til I can woop a monster's ass. Particularly when I forget to set one spell (like Head Butt, lulz).
    (1)

  2. #2
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    lol then whats to stop BLM from getting spell recast timers or WHM?
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  3. #3
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    ... I meant after you set spells, there's a 1 minute wait on it I think, it'd be nice to have that shown -somewhere-. What better place to put it than on the spells themselves?

    As for what you've said, I have no idea what you're talking about.
    (0)

  4. #4
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Eh idk how that makes it much different, either way you will be looking at your spell list for them to light up so that you can use them, or count for 1 min, and when it gets close enough spam headbutt until it pops.
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  5. #5
    Player
    Join Date
    Apr 2011
    Posts
    352
    look at the clock
    (0)

  6. #6
    Player Laciante's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    93
    Character
    Laciante
    World
    Asura
    Main Class
    DRG Lv 93
    I agree that we shouldn't have to externally countdown the time for when spells are usable after setting them, or keep the magic menu open and blindly wait for them to light up. We can/will externally countdown anyway, but having something in-game to look at also would be nice.
    The spells are essentially under recast after being set, so they should not read as "ready to cast, but grayed out due to being recently set".

    I think the reason there isn't anything in-game to tell us when spells are available after setting, is because originally spells were, evidently, available immediately (I never saw this)
    (0)

  7. #7
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    Out of the many BLU issues, I honestly find this one to be the least relevant for things that need to be done. Yet I guess if it were to happen, that would be cool...
    (0)

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  8. #8
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    I'd rather they just reduced it to around 30 seconds instead.
    (0)

  9. #9
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Quote Originally Posted by Daniel_Hatcher View Post
    I'd rather they just reduced it to around 30 seconds instead.
    I think that's fair /
    (0)

  10. #10
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    I'd rather see the merit system for 99s do something with the spell set recast timer.
    (0)

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