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  1. #1
    Player Solsticewind's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    18
    Character
    Solsticewind
    World
    Fenrir
    Main Class
    DNC Lv 90

    Pup Rng fram's regular attacks getting Ruby lights

    My puppet master pet is getting Ruby lights with just the normal attacks.
    (0)
    Its not the fall that kills you its the sudden stop at the end that dose.

    "I'm fine it was only 5 IT's that linked on me" TE farming as a Dnc is always fun

  2. #2
    Moderator Baccanale's Avatar
    Join Date
    Mar 2011
    Posts
    375
    Greetings, Solsticewind!
    Thank you for posting your concerns about your Automaton. In order to make sure that we have enough information for a thorough investigation, it would be a great help to us if you provided as many details as you can in the following form:



    Thread Title:
    Short outline explaining what sort of issue you are experiencing.

    Platform:
    Specify which platform was in use to play the game.(“PlayStation2”, Windows, and/or Xbox 360)

    ISP:
    Name of ISP you use to connect to the Internet.

    Type of Internet Connection:
    Specify the type of connection. (dial-up, DSL, CATV, Optic Fiber, Other)

    Internet Connection Speed:
    Specify the speed of internet connection. (Example: 768Kbit/s, 5Mbit/s)

    Date & Time:
    Date and time of when the issue occurred. Please be sure to state the time zone of your region. (Example: Pacific Time = PST/PDT)

    Frequency:
    State how frequently the issue occurs. Please select from the following.
    1. Always
    2. Sometimes
    3. Once (did not reproduce)
    4. Unknown

    Character Name:
    Which character did the issue occur with?

    Race:
    Race of your character when the issue occurred.
    (Hume M, Hume F, ElvaanM, ElvaanF, TarutaruM, TarutaruF, Galka, Mithra)

    World:
    World where the issue occurred.

    Main Job:
    Main job and level of your character when the issue occurred.

    Support Job:
    Support job of your character when the issue occurred.

    Area and Coordinates:
    Area and map coordinates where the issue occurred.

    Party or Solo:
    If you were solo when the issue occurred, please write “Solo”. If you were in a party, please write “Party”. With alliance, please write “Alliance.”
    *If you wrote “Party” or “Alliance”, please also include the number of members.

    NPC Name:
    Name of NPC that your character was interacting with when the issue occurred.
    *If you were not interacting with any NPC, then please write “None”.

    Monster Name:
    Name of monster that your character was battling against when the issue occurred.
    *If you were not battling against any monster, then please write “None”.

    Steps:
    Detailed steps on how the issue occurred.
    *Please try to include the following details.
    •What you were doing when the issue occurred. (Example: Battle, mission, quest, crafting, synthesis, etc.)
    •Please do your best to write using official terms for item names and skill/ability names. Please avoid any abbreviations or improper terms.
    •If you were using macro commands when the issue occurred, please include the details of the command.
    •In case the error message appeared when the issue occurred, please include what the message said.

    *In case you cannot post all of the information in a single post due to character limitations, please make multiple posts.

    Thanks again for your participation!
    (0)

  3. #3
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,123
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    This isn't a bug. The automaton's ranged attacks (and barrage) are treated the same as weapon skills or job abilities.

    When a player uses a ranged attack, you see
    "Player's ranged attack hits the mob for x damage."
    When the auto uses a ranged attack, you see
    "Auto uses Ranged Attack.
    Target takes X damage."
    e.g. the same as any weapon skill or damage-dealing job ability (which also give ruby).
    (0)

  4. #4
    Player Miera's Avatar
    Join Date
    Mar 2011
    Posts
    469
    Character
    Miera
    World
    Leviathan
    Main Class
    SCH Lv 96
    No it isn't, I always gotten pearls for my Ranger Frame, by the way, my Ranger JAs like Barrage and Eagle eye Shot gives Pearl.
    (2)
    You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!

  5. #5
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    As I'm experiencing the same issue, I'll fill in my details:

    Thread Title:
    The Puppetmaster Sharpshot automaton generates ruby lights on defeat of an enemy when using a ranged attack or Barrage, whereas a player using the same methods of defeating an enemy (ranged attack or Barrage) would get pearlescent light.

    Platform: Windows
    ISP: Online
    Type of Internet Connection: DSL
    Internet Connection Speed: 10Mbps
    Date & Time: No specific time
    Frequency:Always
    Character Name:Kristal
    Race:Hume F
    World: Bismarck
    Main Job: PUP
    Support Job: /DNC
    Area and Coordinates: Any Abyssea zone
    Party or Solo: Solo, party, alliance of any combination of jobs
    NPC Name: None
    Monster Name: Any killable mob in Abyssea that (depending on killing blow used) grants pearlescent and ruby lights on defeat. In particular: Thalassinon in Abyssea - Tahrongi

    Steps:
    * Engage in combat with a Thalassinon in Abyssea - Tahrongi.
    * Observe chat log when mob is defeated to determine origin and type of killing blow and lights gained.
    ** If the automaton deals a melee killing blow, granted light will be pearlescent (or none at all).
    ** If the automaton deals a ranged attack killing blow, granted light will be ruby (always).
    ** If the automaton deals a Barrage ranged attack killing blow, granted light will be ruby (always).
    ** If the automaton deals a weaponskill killing blow, granted light will be ruby (always).
    *** Confirmed with weaponskills Armor Piercer and Armor Shatterer.
    (0)

  6. #6
    Player Vagrua's Avatar
    Join Date
    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    I'm having this issue also. Here are my details:

    Platform: Windows
    ISP: Comcast
    Type of Internet Connection: Cable
    Internet Connection Speed: 9Mbps
    Date & Time: June 11, 2011 - 12:20 AM Central Time
    Frequency: Always
    Character Name: Vagrua
    Race: Elvaan M
    World: Bahamut
    Main Job: PUP
    Support Job: DNC
    Area and Coordinates: Abyssea zones
    Party or Solo: Solo
    NPC Name: None
    Monster Name: Monsters in Abyssea

    Steps:
    1. Deploy Sharpshot Automaton onto Abyssea fiend
    2. Let Sharpshot Automaton get last attack on fiend that ISN'T a weaponskill.
    (0)

  7. #7
    Moderator Baccanale's Avatar
    Join Date
    Mar 2011
    Posts
    375
    Greetings, Solsticewind!
    Thanks again for bringing this concern regarding the Ruby Lights to our attention. According to our records, there seems to have been previous reports submitted regarding this matter, and our development team is currently conducting an investigation into the situation. I recommend consulting www.PlayOnline.com or http://forum.square-enix.com/ffxi/fo...ersion-Updates for any news about the development team's investigation. Thanks again for your report!
    (0)