I figure this is as good of a place as any to suggest ways to improve on the job Blue Mage.
Idea 1 Azure Lore Improvement
The Blue Mage two-hour ability Azure Lore is probably the most unused ability of its kind. With a 30 second duration and minor impact on most spells, it is really a wasted ability. My idea's to improve it are
(1) After using Azure Lore your spells are instantly available without the 60-second cool-down period.
(2) Under Azure Lore all Blue Magic spells are available for that 30-second window
Idea 2 Job Trait Combos
Allow certain spells to affect multiple Job Traits. So instead of needing 4 spells for 2 job traits, a certain spell can help give both and leading to only needing 3 spells for the 2 traits.
Idea 3 Sneak and Invisible
This would involve creating a creature that disappears for a few seconds and reappears to attack or something along those lines, kind of like the Bloodeye Vileberry. It would be a nice thing to have for obvious reasons.
Idea 4 Widescan
While it's not an actual job trait, it would be nice if some sort of combo of spells unlocked this ability.
Idea 5 Magian Clubs
This isn't so much an idea as a suggested change. Currently the only job on all of the magian club trials is WHM. Blu can use the Perdu Wand which was a nice option for a club weapon back at level 75 but as things scale to 99 the weapon selection is mostly magian. Now, I understand that Blu and Cor cannot use the all-powerful magian staves as they have no skill in the area, however, the club has been the only other weapon Blu has been able to use and it has higher than average skill at it so it would be nice to have the option of making magian weapons for it of that type.
Feel free to add/discuss more ideas.