Hello SE DEVS

I created this post for make a petition for yours ^^. Im From spain, my english not is very good.

After of read this

(Thief Effect range for the job abilities Accomplice and Collaborator will be expanded.)

Guys this is a insult for we the true thiefs. The people like me, love the job and know how use that, are very dissapointed, when SE give us, this kind of JA.

Please understand. We the true love thiefs, use the job as "Deal damager". We dont use the job as Treasure hunter only, and we handle the emnity, with Sneak attack + Trick attack and WS damage.

At the moment in the game.

Ninja have access innin and use a sub job warrior. This will give as result and massive increase in damage over time because of berserk and the critical hit rate cap because inin. (We the thiefs have serious problems for compete in terms Dot vs a ninja in this conditions)

Dancer can Solo Skill chain and have access moves for make critical the hits. Dancer have access High tier Dual wield and can sub warrior for get berserk and combined with 10% haste samba (We the thiefs have a lot of problems for keep up vs this)

The true love thiefs like me, can keep up even with this conditions. But we need JA more offensives.

The petition is. Give us 1 of this JA

1.- Increase the rate critical hits 20% duration 3 mins recast 4 mins
2.- Increase the critical hit damage 25% duration 3 mins recast 4 mins
3.- Give us a JA like impetus, increase attack and critical hit rate duration 5 mins recast 5 mins.

With 1 this JA. We the thiefs will be very happy, and the game balance will be better for us.

Here is a quick maths for explain, nin, dnc and thf damage.


N I N J A -> Atmas Razed ruins / Gnarled horn / Sanguine Scythe

Mobs used Dolls 390 def

(Oirandori)

795 attack
(Damage (44) + FSTR(12) x pdif (2.0) = 112

(Kamone)

795 attack
(Damage (39) + FSTR (12) x pdif(2.0) = 102


a single round kogara/kamone = 216

Total delay 152 (2.5 seconds)

3600/2.5 = 1440 hits per hour

1440 x .18 Double attack,items and /war = 259 x 2 = 518

1958 total rounds and 97 ws, using 17 STP on gear.

Critical hit rate 25% Dex and merits, 30% razed ruins atma 20% gnarled horn. 75% critical hit rate and 30% razed ruins, 30% sanguine scythe, 10% katana, 2% neck, 72% critical hit damage.

Ws range with 2.0 = 2600 - 3000 range.

1958 Normal Dot = 105,840
1468 critical hits Dot = 554,904
WS damage 97 x 2500 - 3000 range = 291,000

Total damage per hour = 951,744

D A N C E R -> atmas Atmas Razed ruins / Gnarled horn / Sanguine Scythe

KILA +2 attack x 2

Attack 840
(Damage (43) FSTR(12) x pdif (2.1) = 115
(Damage (43) FSTR(12) x pdif (2.1) = 115

231 combined round

Total delay 138 (2,3) inclued haste samba full merited.

3600/2.3 = 1565

1565 x .18 /warrior and gear = 281 x 2 = 563
Total rounds in 1 hour 2128

Critical hit rate 75% and critical hit damage 73%

2128 = 122,892
1596 critical hits = 637,809
106 ws -> 2500 - 3000 range = 318,000

Total damage per hour using dancer. 1,078,701

T H I E F -> Atmas Razed ruins / Gnarled horn / Sanguine Scythe

Triplus dagger)
750 attack
(Damage (38) + FSTR(12) X (pDIF1.9) = 95 per hit

(Rapidus sax)
750 attack
(Damage (32) +FSTR(12) X (pDIF 1.9) = 83 per hit.

A single round Triplus/Rapidus = 178

Total delay 193 (3.2)

3600/3.2 = 1125

1125 x .16 TA = 180 = 720
1125 x .18 DA /war = 202 = 405

2250 Hits per hour.

79% critical hit rate and 73% critical hit damage.
2250 = 100,214
1687 critical hits = 519,494
112 ws per hour range 2500 - 3000 = 337,500
60 Sneak attack 1300 dmg = 78 000
60 Trick attack 1300 dmg = 78 000

Total damage 1,113,208

We can see thief can keep up, but not is fair ninja have inin and access sub warrior and dancer have haste samba and a lot of more survavility, and the only way we can keep up with they is subing warrior and dont have any survavility.

The tp sets was used with the best posible gear for the 3 jobs. AF3 +2 and capped haste

Please give us a offensive JA ^^