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  1. #1
    Player Mizuharu's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    148
    Character
    Tanzaw
    World
    Bahamut
    Main Class
    PUP Lv 99

    Puppetmaster's Asuran Fists <Where?>

    Ever since the update last year that increased Puppetmaster's combat rating up frmo 225 cap (@Lv.75) to 256(@Lv.75), many had hoped that we'd be able to access Asuran Fists. Now, I know Stringing Pummel and Victory Smite do more damage than Asuran Fists anyway, and I'm most likely blowing hot air posting this, but here are a few arguments for why we should be allowed to quest for this Weapon Skill...

    1) We're the only other job that actually mains Hand-to-Hand in this game.
    2) The only reason we originally could not obtain this Weapon Skill was because PUPs could not reach the skill level to open quest without merits/gear. (Asuran Fists quest is 250 Hand-to-Hand. Puppetmaster's new cap at 75 is 256.)
    3) Every job besides PUP gets access to at least one WSNM Weapon Skill if not multiple.
    ---a) Empyreal Arrow - RNG
    ---b) Decimation - WAR BST DRK RNG
    ---c) Black Halo - PLD WHM BLU WAR MNK BLM SMN SCH
    ---d) Evisceration - THF COR RDM DNC WAR RNG BRD BST NIN
    ---e) Steel Cyclone - WAR DRK
    ---f) Tachi: Kasha - SAM
    ---g) Ground Strike - DRK WAR PLD
    ---h) Asuran Fists - MNK
    ---i) Detonator - RNG COR
    ---j) Impulse Drive - DRG SAM WAR
    ---k) Spiral Hell - DRK WAR BST
    ---l) Retribution - PLD WAR MNK SMN BLM WHM BRD SCH
    ---m) Savage Blade - WAR RDM BLU PLD COR DRK

    So I ask again; why isn't PUP allowed to obtain Asuran Fists?

    (Arguments thus far)

    1) Was originally MNK only, should stay MNK only. (But Dancing Edge/Shark Bite use to be THF only and then DNC was added on. "But those aren't WSNM WSs" Fine. Detonator. Originally RNG only, COR was added on due to them getting the combat skill requirement. Speaking of COR, they were added to Savage Blade and Evisceration also. I realize they reached those skill levels originally when the job was first released, but the 225 on PUP was a joke. (Which is why it was raised last year, no?))

    2) PUP doesn't need it because they have Stringing Pummel/Victory Smite. (BST mains Axes and rarely, if ever, use scythe and daggers. They don't "need" Sprial Hell nor Evisceration; but they still get them. COR's main damage is from marksmenship. They don't need Savage Blade/Evisceration. MNK mains Hand-to-Hand. Why do they need Staff/Club WSs? Again; because the Dev team gave them the combat rating. Thus, because they got the combat skill without merits/gear before or at level 75, they were allowed to partake in the WSNM quest. And, as I said before, Puppetmaster's Hand-to-hand skill cap is now 256. Asuran Fists quest is 250.)

    3) The time spent adding PUP onto the weapons could be used to fix the Automaton AI. (You think that adding Puppetmaster onto one weapon would take longer than rewriting an AI program? You think it'd take that much effort that they'd say "well, that's all they'll get for a while. Let's save the AI program for next year." It's been how long since WHM/BLM frames have been out? And they still havn't done anything about -nas before Cures and high thresholds for Aspir/Drain. The AI works for solo play. They meant PUP to be a solo job that can still DD in party formats (like BST.))

    4) If they wanted us to have it, they'd have done it when we received the combat update. (True. But there's so many things that certain jobs should have gotten, and are now getting (Yonin/Innin on seperate timers. Longer duration on Last Resort. Just to name a few.) I am hoping to get a Dev to notice this thread and at least say yay or nay.)

    5) Just make Stringing Pummel a blue proc! (Why should this be the only Mythic WS to proc? None of the others proc because the Dev team know that WSNM WSs are easier to get than Nyzul WSs; compare a set 300 points to a weapon that needs 250~16,000.)

    6) Puppetmaster can't wear the type of weapon the trial weapon is for Asuran Fists. (DNC can't use the type of weapon for Evisceration. RDM and COR can't use the type of weapon for Savage Blade.)

    7) There's only a one in three chance that, during blunt hours, the WS is Hand-to-Hand. And then a one in five chance it's Asuran Fists. (True, true. But, like people have said, procing !! is such a small part of the game. And, honestly, I admit to originally writing this thread for blue procing on PUP. But now it's just for equaility... To get what every other job has;access to their main weapon's WSNM.)

    8) Stringing Pummel/Victory Smite is better. (While this is true, if you met a MNK that didn't have Asuran Fists, most of you would insist on laughing at them. If you met any job that doesn't have the WSNM for their main weapon (save maybe for a mage), you'd tell your linkshell all about it and everyone would have a good laugh. Atm, PUP is expected to not have it because they don't have access to it. Stringing Pummel/Victory Smite is better damage for PUP, yes. But Ascetic's Fury/Victory Smite is better for MNK with damage.)

    9) It'd ruin the lore behind the quest. (Honestly, the lore behind quests/NPCs is ignored when needed. The PLD starter NPC? He also plays a role in the DRG quest. And teaches Impulse Drive. A DRG/WAR/SAM WS. Why isn't PLD included on it? (Because of low combat ranking in polearm.) Or, and this time it isn't some minor quest thing, what about Aegis? The NPC in the past that weilds it is Cerane I Virgaut, where as the NPC you see during the CS is Perseus. Hell, the original owner of Annihilator was Elivira, but then the CS shows Elrica (might be related in some way since both are humes, but...) You look up any other relic weapon wielded by an Allied Army NPC, and they're the NPC for the CS.

    And, I can't believe I almost forgot about this, what about Gungnir? It is the javelin wielded by Odin, and yet Odin is seen wielding a completely different polearm, which he calls Gungnir. (In the Dev Team's defense though, they did make the relic weapons before they planned on making Odin a monster. And while it is not called Gungnir directly, they are names the polearm was also known by.)

    All in all, if they need to make a loophole around lore, they can.)
    (11)
    Last edited by Mizuharu; 06-21-2011 at 10:04 PM. Reason: So people don't have to go through 10 pages if they don't feel like it.

  2. #2
    Player
    Join Date
    Jun 2011
    Posts
    10
    I have to agree with this, if only for blue brocs. Perhaps the devs haven't realised PUP can't use it yet. Then again perhaps the devs haven't realised that until high levels (and even after we're still restricted to certain pieces) PUP is stuck with useless (beyond using mage frame to have less chance of overloading) mage gear. Hmm. XD
    (2)

  3. #3
    Player Dfoley's Avatar
    Join Date
    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Outside of abyssea:
    SP is better then every other (non-VS) ws for h2h, so I dont see a need nor desire for an 8 hit ws that cant crit, da, or TA.

    Blue triggering is such a tiny part of the game that its completly irrelevant to the other 95% of situations where a pup might be WSing.

    Monks get pissy enough when you remind them that we are beating their DD when you count our pet, I fail to see a need to rub it in further.
    (4)

  4. #4
    Player Dimi's Avatar
    Join Date
    Jun 2011
    Location
    Windurst
    Posts
    6
    Character
    Dimi
    World
    Carbuncle
    Main Class
    DRG Lv 99
    Quote Originally Posted by Dfoley View Post
    Outside of abyssea:
    SP is better then every other (non-VS) ws for h2h, so I dont see a need nor desire for an 8 hit ws that cant crit, da, or TA.

    Blue triggering is such a tiny part of the game that its completly irrelevant to the other 95% of situations where a pup might be WSing.

    Monks get pissy enough when you remind them that we are beating their DD when you count our pet, I fail to see a need to rub it in further.
    Blue triggering might be a tiny part of the game for your style of play, but that doesn't mean it is for everyone, or that the OP doesn't bring up a valid point, with every job excluding pup having access to a WSNM WS. Don't be so dismissive!
    (2)

  5. #5
    Player Ahtos's Avatar
    Join Date
    Mar 2011
    Posts
    20
    Character
    Ahtos
    World
    Ragnarok
    Main Class
    PUP Lv 95
    PUP don´t need a crappy WS just for blue !!. Let SP trigger blue !! too and the problem (?) is solved.
    If PUP ever get access to AF to trigger blue !! than that doesn´t mean ppl will invite a PUP just for that. A MNK still beats a PUP cuz they can use all 3 blunt weapons and have access to almost all (blunt) blue trigger ws.
    (1)

  6. #6
    Player Vazerus's Avatar
    Join Date
    Apr 2011
    Posts
    71
    Character
    Vazerus
    World
    Fenrir
    Main Class
    BLU Lv 99
    I'd like the option just because as was mentioned, every other job does have a wsnm of some sort, while pup does not.
    (2)

  7. #7
    Player Mizuharu's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    148
    Character
    Tanzaw
    World
    Bahamut
    Main Class
    PUP Lv 99
    This is more so for PUP equality than stagger now!
    (0)

  8. #8
    Player Thango's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    12
    Character
    Thango
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Because PUP don't need WSNM, SP and VS is enough. About blue !!... I agree with Ahtos.
    (0)

    ---------------------
    FINAL FANTASY XI PLAYER - PUP 99 What else! BLM, DRK, BLU, COR, NIN
    ---------------------

  9. #9
    Player Yoky's Avatar
    Join Date
    Jun 2011
    Posts
    27
    Character
    Yokyumosheemo
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Seriously Pup doesnt need AF. I dont want another blue proc or need another blue proc. Plus I really dont want SP to be a blue proc cause all I would hear is "Never do that again" great...just want i need to be bored in Abyssea...I really dont want my best weaponskill taken away cause it proc'd blue.

    I think what h2h weapons really need is an elemental WS that can get amber light/red !!. Other then that, leave the weapon skills alone.
    (0)

  10. #10
    Player Lazus's Avatar
    Join Date
    May 2011
    Posts
    45
    I think pup need some red !! triggers to begin with, even with them being able to use and skill up daggers and clubs they stil don't learn the red procs for them
    (0)

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