Originally Posted by
Greatguardian
I'm sure we'd be perfectly happy if the entire playerbase understood how the claim system worked, and how Haste worked, and how a variety of other things worked if only because it would mean that pickup groups would be less likely to suck and 45 minute 18-man Orthrus zombies would be less likely to happen in the middle of Ukon farming.
That aside, we can both agree that the range of players who are now playing Endgame content has increased. Personally, I love the fact that content is more openly accessible to the playerbase. However, I feel that it can only hold up as an excuse for willful player ignorance for so long.
FFXI resources are nowhere near difficult to come by. The Wiki has more than enough general information about these systems for the people who bother to take a few minutes and read them. Myself and others have been repeatedly attempting to educate the populace whenever a particular issue is brought up. BG's Random Question Thread still exists, and is heavily moderated to prevent trolling of people seeking real information (Eg: People aren't going to crap on you unless you crap on them first, anyone asking a polite question will get polite answers. Though, asking questions that require a lot of typing and work to answer without doing even basic research on one's own is rarely appreciated).
The fact of the matter is, many FFXI players simply refuse to educate themselves and instead opt to be willfully ignorant of how the game works. Unfortunately, a side effect of making content more accessible is that these people are thrown into the ring with people who do understand the basics of FFXI gameplay. Are they more likely to screw up and be taken advantage of? Most definitely. But that's not anyone else's fault, most especially not the fault of the game itself.
I don't expect everyone to know how pDif, dDex, WSC, fStr, and the like work and interact with one another. But I do expect them to know that Haste and X-hits are important. If the claim system were remotely complex, I would be more forgiving of not understanding that too. Fortunately, the claim system is not remotely near complex. It is incredibly simple.
The last person to act on a mob has claim, period. If that person disengages the mob, the mob goes white, period. If you're not on the hate list when a mob is in active combat (eg, not passive/idle), you require two consecutive actions to take claim, period. Those 3 simple rules are all anyone ever needs know about the claim system.
I absolutely cannot advocate changing the rules of the game just because some people choose not to learn the basics of gameplay.