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Thread: hate cap raise.

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  1. #1
    Player Alukat's Avatar
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    Mar 2011
    Posts
    302
    Character
    Alukat
    World
    Bahamut
    Main Class
    THF Lv 99

    hate cap raise.

    i know there are some threads about it, but sadly i can't find them atm.

    the actual hate cap is really annoying and makes it almost impossible to play thf in the full efficient way.

    We did KCNM 50 last night our setup was this:

    WAR
    PUP
    WHM
    RDM
    THF
    DNC

    war was meleeing and using ws.then i used trick attack + mercy stroke on him.
    after that i used sneak attack + mercy stroke.
    then he was unable to get hate back neither with provoke nor with another trick attack + mercy stroke.

    so pls raise the hate cap, or make provoke bypass the hate cap.i would really like to be able to sneak attack + mercy stroke all time on mobs which have some more hp!!

    thx
    (0)

  2. #2
    Player Catsby's Avatar
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    Mar 2011
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    Cat!
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    396
    The enmity system is for level 75 cap. Back then monsters didn't have 100k HP and joedamagedealer didn't do 30k damage in a minute zerging because his healers had infinite mp. Caps don't need to be raised the entire system needs to be readjusted.
    (12)
    Last edited by Catsby; 05-25-2011 at 05:16 AM.
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  3. #3
    Player Arcon's Avatar
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    Mar 2011
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    San d'Oria
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    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Catsby View Post
    The enmity system is for level 75 cap. Back then monsters didn't have 100k HP and joedamagedealer didn't do 30k damage in a minute zerging because his healers had infinite mp. Caps don't need to be raised the entire system needs to be readjusted.
    Agreed. It isn't too hard to do either, apparently SE already revamped the enmity system before when it was needed. So no reason why they couldn't do it again. Hate cap raise wouldn't do much for it though.
    (0)
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  4. #4
    Player Atomic_Skull's Avatar
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    Mar 2011
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    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Give THF reverse a reverse collaborator that gives another party member 33% of your enmity and can exceed the enmity cap by 20%.
    (1)

  5. #5
    Player Malamasala's Avatar
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    Easiest solution is of course to nerf everyones damage.
    (3)

  6. #6
    Player Garota's Avatar
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    Mar 2011
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    197
    Character
    Garota
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Hate Cap doesn't matter, every single damned NM has hate reset attacks... So it'd just be pointless... Let the BLMs tanks along with the WHMs...
    (1)

  7. #7
    Player Atomic_Skull's Avatar
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    Mar 2011
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    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Garota View Post
    Hate Cap doesn't matter, every single damned NM has hate reset attacks... So it'd just be pointless... Let the BLMs tanks along with the WHMs...

    It's only pointless if it's an AOE hate reset. Most are single target so you just have two tanks. e.g. that pixie in Grauburg that drops DRK seals who's name I can never remember.
    (1)

  8. #8
    Community Rep Camate's Avatar
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    We brought up the topic of hate issues with the development team and they shed some light on their current direction. They mentioned that if they were to simply increase the hate cap in general, there would be a high possibility that it would cause the balance to become worse than it is currently. If they went another route and increased the hate cap only for specific jobs, it would also be a large contributor to a collapse of game balance, so they do not have any plans of doing this.

    Unfortunately, raising the hate cap is really not a proper means of solving this hard to solve problem. As a general direction, the development team will be focused on making adjustments so that each job can properly play their role. Ex: tanks can tank, healers can heal, etc.
    (11)
    Devin "Camate" Casadey - Community Team

  9. #9
    Player Atomic_Skull's Avatar
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    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Camate View Post
    We brought up the topic of hate issues with the development team and they shed some light on their current direction. They mentioned that if they were to simply increase the hate cap in general, there would be a high possibility that it would cause the balance to become worse than it is currently. If they went another route and increased the hate cap only for specific jobs, it would also be a large contributor to a collapse of game balance, so they do not have any plans of doing this.

    Unfortunately, raising the hate cap is really not a proper means of solving this hard to solve problem. As a general direction, the development team will be focused on making adjustments so that each job can properly play their role. Ex: tanks can tank, healers can heal, etc.

    PLD is currently a useless job, without some way to hold hate against hate capped melees it may as well just be deleted from the game because no situation currently exists where you should ever bring a PLD over something else. Having a PLD in your party is quite literally a waste of a party slot.
    (3)

  10. #10
    Player thefinalrune's Avatar
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    Mar 2011
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    141
    The only other solution, as far as I can figure, is to then do a big reduction in the enmity gain rate. Nerf down all enmity generating actions across the board. If you can't raise the cap, make it harder and more time consuming to get there.
    (4)

    10 years ago Squaresoft was great. 10 years ago Hironobu Sakaguchi left Squaresoft. 10 years ago Square's profits were at an all time high. In the last 10 years their profits have done nothing but decline. Coincidence, I think not. Do yourself and the fans a favor SE, bring back Sakaguchi. Bring back the awesome you once had.

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