like i said still proving my point . . . . .
like i said still proving my point . . . . .
people that complain about grinding in an MMORPG, I will always find that funny. I don't care how you rationalize it, leveling that fast without experiencing the job properly, makes the player of that job poor. You can do all the research you want, but until you experience the job for itself, you have learned nothing, and no leveling from 30-90 in Abyssea is not experiencing the job.
Now for the players that do PL from 30-90, then go skill up, research the job, and then practice on mobs to learn some of the finer points, they are not as bad, and at least it shows that you are trying. Problem is, most do not do this.
I'd rather start experiencing the job at 90. Take the following 2 players as an example.
Player 1 takes 2 weeks to level a job to 90 then takes another week experiencing the job, getting seals, etc.
Player 2 takes 1 day to level a job to 90, takes the rest of the week to skill up the proper skills, then uses the next two weeks experiencing the job, getting seals, etc.
Both players play the job the same amount of time. Player 1 has had 1 week of playing at level 90. Player 2 has had 3 weeks minus 1 day playing at level 90.
How is it hard to learn a job? If they can't learn a job from playing it at 90 for a while, they wouldn't have learned it from leveling up 1-75 in normal exp
I'm seriously thinking people are forgetting how exp pts were. 80% of the time it was full of people who were horrible.
I don't recall many 75 knowing much about their job after they were done exping. It wasn't until they went endgame and started doing things with other 75s that they started to learn their jobs.
edit - I think what people are confusing is that normal exp pts 1-75 is not the same as endgame experience. Its a different style of play.
Last edited by Nepharite; 03-19-2011 at 10:18 AM.
I guess the only way to find out if they could fully benefit from the job is give them a random job take them to abyssea at lvl 30 then have them go do something that job could normally do that isn't insanely hard but isn't insanely easy either, also have another person lvl a job the normal way and see what happens. . . . i bet you anything the person who lvled normally whether they lvled solo or by party based would succeed in 90% of the things required of that job. FFXI was built on a party based system which still holds true to Abyssea. . . But the game now caters to the player that wants everything NOW. The game used to cater to players who wanted to have fun in a party based and social environment who felt pleased with the accomplishment of there hard work to get something specific. Not only does partying build the edge on your job but also sharpens your skill to an ever changing group of people with infinite outcomes and possibilities . Not every party is the same so you learn something new every single party. With the tips and techs you learn from partying whether it be solo based or in a group are far superior to those who lvl a job in a day and study.Although it is true you learn way more advanced skill end game most of the chizzling and seasoning is done through your lower lvl partying.
Last edited by jeffanddane; 03-19-2011 at 10:29 AM.
I can sort of see that for a complete noob this might be the case but let's not kid ourselves. More than 99% of the people that are leeching probably have leveled a mage and a melee job to 75 most have leveled Whm, Blm, War, Nin, and every other common sub to 37 pre-abyssea. What can't you learn in the first 30 levels of the game that you will learn in a party to 70-75?
Completely ignoring that are you saying you couldn't just glide through regular exp being completely awful? That's the point that people seem to be missing. There were a plethora of Brds, Rdms, Sams, etc. that were basically power leveled by getting multiple parties and they'd keep getting invited even if they were terrible. Now if you really want to get down to the heart of it. The fact of the matter is it's just the terrible players have a far greater variety of jobs to suck at.
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