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  1. #1
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99

    spells RDM should have (Reraise/Flash)

    RDM should have reraise without /WHM or /SCH
    and RDM should not have had Flash taken from them, RDM has Divine Magic Skill, so why not let us have atleast one Divine magic spell, heck make Reraise and Flash Merited spells or something
    (1)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    24
    I believe they have Divine Magic Skill due to Dia spells previously being under Divine Magic Skill.
    (0)

  3. #3
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    RDM also used to have flash, but SE took it from them for some reason
    (0)

  4. #4
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    Flash would be cool. I see no need for reraise. Earrings are cheap anyway.
    (0)

  5. #5
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    They also used to have Cure V, made RDM to over powered..

    As for Reraise, I don't think they should get it, they've dabbled in the magical arts so shouldn't learn all the spell types.
    (0)

  6. #6
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Character
    Duelle
    World
    Sylph
    Main Class
    RDM Lv 99
    I'll second Flash, but we don't need Reraise.
    (0)

  7. #7
    Player wildsprite's Avatar
    Join Date
    Mar 2011
    Location
    Heavens Tower, Basement, Windurst
    Posts
    520
    Character
    Kitanashia
    World
    Cerberus
    Main Class
    SMN Lv 99
    honestly I think RDM should have RR, more so than SCH should, but hey thats just my opinion
    (0)

  8. #8
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Character
    Duelle
    World
    Sylph
    Main Class
    RDM Lv 99
    Quote Originally Posted by wildsprite View Post
    honestly I think RDM should have RR, more so than SCH should, but hey thats just my opinion
    For what it's worth, some of the recent adjustments and buffs have made next to no sense. Giving SCH a way to make skillchains using spells comes to mind.
    (0)

  9. #9
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Duelle View Post
    For what it's worth, some of the recent adjustments and buffs have made next to no sense. Giving SCH a way to make skillchains using spells comes to mind.
    Not really, that was done due to the fact SCH was renowned as being a tactical mage as shown by their addendums.

    Getting TP for casting magic however was stupid, especially down to the fact a good mage would need to change staves constantly.
    (0)

  10. #10
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Character
    Duelle
    World
    Sylph
    Main Class
    RDM Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Not really, that was done due to the fact SCH was renowned as being a tactical mage as shown by their addendums.

    Getting TP for casting magic however was stupid, especially down to the fact a good mage would need to change staves constantly.
    What I was trying to get at is that it's leaning towards battle mage territory, AKA something RDM should have gotten.
    (0)

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