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  1. #31
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    They're trying to utilize a zone that doesn't get much attention.
    Not saying it's a good idea, haha.
    Quote Originally Posted by Future update dunn dunn DUNNN
    Abyssea related NPCs in Bastok and San d'Oria have been relocated to the Metalworks and Chateau d'Oraguille respectively.
    You know, so we can all be equally frustrated. /evil
    (0)

  2. #32
    Player HFX7686's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    Quote Originally Posted by Gaspee View Post
    Can you blame the NPC's for being captivated by sheer beauty of Heavens Tower?! Of course not!

    Still, though, it isn't the most intuitive place for these Abyssean folk. The workers in the Tower are far too busy solving the woes of the Federation than to worry about crowd control for these guys! xD

    Well, at least Heaven's Tower has really great music.
    (4)

  3. #33
    Player
    Join Date
    Mar 2011
    Posts
    83
    SE: *Trollface* problem?
    (3)

  4. #34
    Player Krisan's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    112
    Quote Originally Posted by GlobalVariable View Post
    You know, so we can all be equally frustrated. /evil
    I actually thought of this myself, but.. No, it actually makes more sense to have the windy ones in the Port. Not simply for accessibility, but for the sake of consistency. They're in the Port section of every other city, so why the weird exception here?

    Also there's no way in hell people are gathering in Heaven's Tower, so SE is just crazy if they think that's ever going to happen. The Metalworks and Chateau are by far less annoying and less time consuming to get to than Heavens Tower too.
    (0)

  5. #35
    Player Pikel's Avatar
    Join Date
    Mar 2011
    Posts
    61
    Character
    Garthbds
    World
    Valefor
    Main Class
    DRG Lv 95
    Well as stupid as this will sound I am looking forward to returning to sandy. NPC placement has always sucked and I'll get by with it but I am sick of living out of a Rent-A-Room. I put alot of time and effort into making my MH look good and I dearly miss it. ;(
    (0)

  6. #36
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    In regards to comments about the placement of the Abyssea NPCs in Heaven’s Tower, Windurst, the development team is aware of what you are all pointing out. The development team tried placing them in each area of Windurst, however, there were memory issues in Windurst Woods, Windurst Waters, and Port Windurst which would not allow the ability to confirm Bastion conditions. Due to this, they placed the NPCs in Heaven’s Tower.

    As pointed out, there is a difference in convenience when compared to San d’Oria and Bastok, and though it might take some time, we will be looking for other methods to solve this issue.
    (12)
    Devin "Camate" Casadey - Community Team

  7. #37
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    It's okay, Camate. Deep down we all know Shantotto is hogging the server resources for the other zones as part of her scheme for world domination.
    (7)

  8. #38
    Player Tannlore's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    205
    Character
    Tannlore
    World
    Shiva
    Main Class
    SMN Lv 99
    What a funny thing that a zone has a memory limit, there isn't something they could get rid of to place these guys in port windy or something? Such a shame. I hope they manage to find a way around this. I guess until then I and many of my fellow Windustrians will remain in port Jeuno for now unfortunately. Thanks for informing us on the why at least Camate. ^_^

    /salute
    (0)
    My other car is a summoner.

  9. #39
    Player GlobalVariable's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Arisingchicken
    World
    Odin
    Main Class
    PLD Lv 60
    Quote Originally Posted by Camate View Post
    In regards to comments about the placement of the Abyssea NPCs in Heaven’s Tower, Windurst, the development team is aware of what you are all pointing out. The development team tried placing them in each area of Windurst, however, there were memory issues in Windurst Woods, Windurst Waters, and Port Windurst which would not allow the ability to confirm Bastion conditions. Due to this, they placed the NPCs in Heaven’s Tower.

    As pointed out, there is a difference in convenience when compared to San d’Oria and Bastok, and though it might take some time, we will be looking for other methods to solve this issue.
    Thank you for telling us this, hopefully at some point the technical aspect can be handled and for now we at least know why this can't currently be changed and why it was placed there. This kind of information is very important to a lot of us.
    (2)

  10. #40
    Player Romanova's Avatar
    Join Date
    May 2011
    Posts
    295
    Quote Originally Posted by Tannlore View Post
    What a funny thing that a zone has a memory limit,
    Ps2 Limitations.
    (9)

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