was thinking for blms who dont use their TP meleeing we could get some spells that use the tp such as 100% / 200% / 300% to increase their dmg and upon use TP would be set back to 0 like for example if Meteor would be used at 0tp > 0 DMG... but used with 100tp > 1.5k DMG, 200tp > 3k DMG, 300tp > 5k DMG.
Due to the fact that it is relying on tp alone casting time should be fairly fast and recast time long.