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  1. #11
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    Quote Originally Posted by Karumac View Post
    The entire point of this restriction is to keep Mages from /SAM to Seigan+TE for protection since they tend to be holding staves anyways. So removing it on subjob just kinda defeats the entire point.
    What insight! Thanks for that tidbit. If it weren't for you, all mages would start using /SAM and abuse this tactic. I hope we don't get banned
    (0)

  2. #12
    Player Habiki's Avatar
    Join Date
    Apr 2011
    Posts
    135
    Character
    Habiki
    World
    Bismarck
    Main Class
    BLU Lv 99
    Quote Originally Posted by Jacs View Post
    It seems a little strange to modify a job so that a sub works better with it.
    Isn't that what they did with sekkanoki, essentially making any job that subs samurai a sudo-samurai, our job was supposed to be the skillchain master yet any job can skillchain with ease and jobs like war have no penalty from using a sekkanoki ws while we as sams have to wear our emperian hands to achieve the same thing.
    (0)
    Last edited by Habiki; 05-16-2011 at 05:51 PM. Reason: spelling error

  3. #13
    Player Alkimi's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Alkimi
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Karumac View Post
    The entire point of this restriction is to keep Mages from /SAM to Seigan+TE for protection since they tend to be holding staves anyways. So removing it on subjob just kinda defeats the entire point.
    Really don't need it anyway, most mages I know idle in close to 50% PDT. BLM has Mana Wall and WHM is pretty much immortal in Abyssea and can solo tank most NMs if needed better than any job in the game.
    (0)

  4. #14
    Player Ryozen's Avatar
    Join Date
    Mar 2011
    Posts
    118
    Character
    Nyosan
    World
    Quetzalcoatl
    Main Class
    SAM Lv 95
    Quote Originally Posted by Habiki View Post
    jobs like war have no penalty from using a sekkanoki ws while we as sams have to wear our emperian hands to achieve the same thing.
    This is not a factual statement. For example, WARs using Raging Rush or Ukko's Fury will only get the base critical hit bonus that is in line with 100% TP.
    (0)

  5. #15
    Player Habiki's Avatar
    Join Date
    Apr 2011
    Posts
    135
    Character
    Habiki
    World
    Bismarck
    Main Class
    BLU Lv 99
    Quote Originally Posted by Ryozen View Post
    This is not a factual statement. For example, WARs using Raging Rush or Ukko's Fury will only get the base critical hit bonus that is in line with 100% TP.
    Inside abyssea this doesnt matter with it being so easy to cap crit hit rate, outside abyssea i'll agree.
    (0)

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