It was mentioned months ago that Walk of Echoes would be updated and "better" but I've heard nothing about this since then, and it doesnt look like it's slated for an update with the May 10th major VU. So, what is happening with WoE? I'd like to take a moment as an active player of Walk of Echoes to explain the current situation to the Dev team.
A lot of people simply arent interested in WoE, so fewer and fewer people are showing up every day, making it harder and harder to get a "win" and a chance at pouches containing multiple coins, and no matter how good your friends are, you can only rope them into coming with you so many times before they get sick of seeing no progress for you or themselves. The biggest issue, in my opinion, is simply the fact that you can get the "win", earn first place 20x in a row, and still not get even a single coin of what you're after, much less a pouch of coins. I understand the CONCEPT of "game balance" and the "random nature" of the game, but at what point, does balance and random nature because frustration and imbalance? Is it when the guy who hid in a corner and lotted the pouch you need wins lot, takes off and finishes his trial weeks before you? Or perhaps when you feel you've mastered walk of echoes, can place first every time, and never actually get anything you need from your private award coffer?
I dont understand why the WoE system for coins cant be switched to a KI voucher system, for example, earn vouchers for wins, depending on how you placed/ranked in the fight overall, and then you can redeem those vouchers for the coins you actually NEED. Dont like that system? No problem! How about making it like Einherjar: where points are awarded for completions, instead of exp/limit points, and then those points can be redeemed for whatever you want. Still not liking either of these ideas? Well how about just creating alternate ways to actually earn the coins you need, perhaps entirely outside of WoE since no one seems to be interested in it anymore anyway. WoE is dying.... quickly, and something needs to be done soon or players really wont have much of any opportunity to get the coins they need to EVER complete their trials. Lets call a spade a spade here: the majority of us who chose to do WoE are usually people who do not have the time or opportunity to complete a TRUE empyrean weapon, so we go the WoE route due to our limited time and resources, but if we can spend weeks or even MONTHS there, working our butts off, then whats the difference... or the point?