Originally Posted by
kingfury
@ Greatguardian:
Yep, there's no denying that we have the ability to murder NMs in minutes now a days, but I would equate "zerging" to defining SUPER minimal battle strategy that encompasses auto attacking and ws'ing a monster to death while you have someone keep you alive.
Firstly, my points are based on solo/duo or small party scenarios since I agree that an alliance of 18 people should be able to murder most everything using the rapid kill technique... but then there's still NMs like Pandemonium Warden and Absolute Virtue that still doesn't allow for such a strategy, but I digress.
I assume you've fought Glavoid and Mictlantecuhtli and Tefenet. These NMs are some examples of monsters that aren't designed for you to just run in and zerg kill it in 2 mins. That's not to say, of course, with enough fire power you can't kill them in minutes (ex. multiple DD's and multiple casters Nuking at once or poppin a brew). Mictlantecuhtli and Tefenet are lesser NMs, but their designs is what I'm talking about. Glavoid punishes the zerg strategy for those that want to just run in and do as much damage as quickly as possible (non Brew of course). There's some strategy involved is all I'm saying. DD's have to turn around at certain points, Nukers have to time their Nukes just right, etc.
There's more NMs that just aren't designed for 2min kills is my point.