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  1. #1
    Player PizzaTheHut's Avatar
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    Mar 2011
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    Bastok
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    [dev1010] Job Adjustments

    http://forum.square-enix.com/ffxi/threads/5950

    The forthcoming version update is scheduled to feature the following job adjustments:

    Dark Knight

    The effect duration of the job ability Last Resort will be increased from 30 to 180 seconds.

    Ranger

    The recast time of the job ability Bounty Shot will be reduced from 5 minutes to 1 minute, and a successful hit will occasionally enhance the effect of Treasure Hunter.
    The job ability Barrage will launch an additional projectile at level 90.
    Accuracy calculations for Barrage will be eased in proportion to the maximum number of shots.

    Puppetmaster

    The following automaton attachments will be added:

    Name Description
    Heat Capacitor A fire-based automaton attachment.
    Functionality: Erases all Fire Maneuver effects to restore TP.
    Power Cooler An ice-based automaton attachment.
    Functionality: Reduces MP cost in proportion to the number of Ice Maneuvers in effect.
    Barrage Turbine A wind-based automaton attachment.
    Functionality: Erases all Wind Maneuver effects to occasionally grant a Barrage effect.
    Galvanizer A lightning-based automaton attachment.
    Functionality: Increases chance of countering in proportion to the number of Thunder Maneuvers in effect.

    The following weapon skills will be added for the Valoredge and Sharpshot frames:

    Skill Name Frame Effect
    String Shredder Valoredge Delivers a twofold attack.
    Critical hit rate varies with TP.
    Armor Shatterer Sharpshot Delivers a fourfold attack.
    Additional effect: Weakens defense
    Additional effect duration varies with TP.

    Job Traits

    The following job traits will be added:

    Job Trait Level Obtained* Effect
    Tranquil Heart WHM Lv.21
    RDM Lv.26
    SCH Lv.30 Reduces enmity gain when casting healing magic.
    Stalwart Soul DKN Lv.45 Reduces HP consumption when using Souleater.
    Dead Aim RNG Lv.50 Improves power of critical hits for ranged attacks.


    *The level indicated is that at which the trait will initially be obtained. Trait effectiveness will subsequently increase at higher levels.
    Certain job traits will see their maximum level of effectiveness adjusted by equipment, magic, and/or job abilities.

    Other Adjustments

    VIT will play a role in calculating damage taken from critical hits.
    Experience point penalties when KO’d will be eased for characters level 75 and below.
    At levels 1–30, the penalty will be removed entirely. At levels 31–75, the amount of XP lost will be lowered as indicated in the chart below.

    PUP getting some lovin!
    (2)
    Last edited by PizzaTheHut; 04-22-2011 at 09:54 PM.

    The REAL WHM AF

  2. #2
    Player
    Join Date
    Mar 2011
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    283
    im hoping theres more info to come for job adjustments
    (1)

  3. #3
    Player Andylynn's Avatar
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    Mar 2011
    Location
    Windurst
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    242
    Character
    Aisubeki
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by PizzaTheHut View Post
    PUP getting some lovin!
    Not to be rude, but what was the point of this thread?
    (0)

  4. #4
    Player PizzaTheHut's Avatar
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    Quote Originally Posted by Andylynn View Post
    Not to be rude, but what was the point of this thread?
    To discuss the new topic.
    (0)

    The REAL WHM AF

  5. #5
    Player Andylynn's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    242
    Character
    Aisubeki
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by PizzaTheHut View Post
    To discuss the new topic.
    'finally pup gets some lovin' isnt really prompt for discussion.
    (0)

  6. #6
    Player Seiver's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    27
    Character
    Seiver
    World
    Bismarck
    Main Class
    RDM Lv 99
    i think RDM needs to be looked at with relation Cure 5 being 30 levels late and and the DNC waltz timers split up some
    (0)

  7. #7
    Player PizzaTheHut's Avatar
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    Mar 2011
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    Jigs need to be split already...
    (0)

    The REAL WHM AF

  8. #8
    Player hiko's Avatar
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    Mar 2011
    Posts
    774
    Character
    Meuporg
    World
    Ragnarok
    Main Class
    BST Lv 99
    nice (little) buffs for DRK and RNG too,
    (0)

  9. #9
    Player Chiibi's Avatar
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    Mar 2011
    Location
    Sandy!!
    Posts
    234
    yeah dead aim... why the hell doesnt cor get that?
    (0)

  10. #10
    Player HFX7686's Avatar
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    Mar 2011
    Posts
    344
    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    No experience loss from 1 to 30 is kind of silly. Much too high. 1-10 maybe.
    (1)

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