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  1. #11
    Player
    Join Date
    Jul 2014
    Posts
    467
    Everything you do on ffxi is logged, everything. They have IP addresses you log-in with from the moment you started and they can cross-reference that with other accounts that may have logged in with those same ips, they have all this data available to scan though.

    If someone dupes and sends the money to another account, it is all logged and they can trace it. If you goto some random spot in the world and trade or use a bazaar to get it to another character that is logged. There is no way to send items or gil in a way that is not logged by the server, no matter how smart you think you are. When someone is banned they go back through the logs and try to trace where money and items go because they obviously do look for this and they are well used to doing it to handle RMT that do exactly what you're talking about as a business model. This isn't done at the same time as the initial ban btw, this is done over a course of time after the initial ban and is done by the special task force.

    So you don't know what they did or did not already do at all and are being mad for some reason over your assumptions, with no facts to back up your anger.

    Here is the thing, there was no bug to take advantage of. They were literally "hacking" (really low tier hacking, but hacking all the same) the server, there is no grey area here where you are just taking advantage of a bug.

    As for rollbacks, they can't punish the entire server for the actions of a handful of people (rollbacks is doing just that, punishing everyone by taking all progress away from them)...unless the duration is a matter of days and even then they have to really judge if it's worth it or not.
    (2)
    Last edited by Pixela; 11-15-2019 at 08:28 AM.

  2. #12
    Player Isola's Avatar
    Join Date
    Jun 2018
    Posts
    475
    Character
    Cylinath
    World
    Asura
    Main Class
    MNK Lv 99
    Again. Yes, square knows where all the medals are. However, they're STILL THERE. The longer they take to remove them the less it matters that they stopped it. It's not a hard concept to grasp.

    The crafters have a current pool of MILLIONS of fake medals to draw upon. That. Can't. Be. Allowed.
    (2)

  3. #13
    Player VoiceMemo's Avatar
    Join Date
    Mar 2011
    Posts
    564
    Character
    Voicememo
    World
    Asura
    Main Class
    BRD Lv 99
    Quote Originally Posted by Pixela View Post
    As for rollbacks, they can't punish the entire server for the actions of a handful of people (rollbacks is doing just that, punishing everyone by taking all progress away from them)...unless the duration is a matter of days and even then they have to really judge if it's worth it or not.
    Sure they can punish the entire server for the actions of a few. Look at fishing and chocodigging, both had server side limits of how much can be fished/dug per day BECAUSE of cheaters. We're still paying the price for the cheating actions of a few as these limitations are still in place.

    Less SE is going to spend massive amounts of time going though logs to track EVERY SINGLE currency that was duped and where it went. Then forcibly removing either the currency or the end result if the currency was converted to an item and then synthed to another item.

    Rollback of entire servers would be the easiest solution. Would it be fair, probably not but life's not fair. The massive influx of currency is already there and is hurting the market, something must be done.
    (3)
    Last edited by VoiceMemo; 11-15-2019 at 11:52 AM.

  4. #14
    Player TullemoreAsuraFFXI's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    161
    Character
    Tullemore
    World
    Asura
    Main Class
    DRK Lv 99
    I've been calling for interface, communications, & commerce evolutions. Many posts about how FFXI's current interface is absolutely vulnerable to unethical actions and violations of ToS. I've expressed in these forums the need to upgrade and enhance communications properly in order to welcome the new decade. Much has been learned both inside and outside of FFXI about online games since the 2002 launch. Additionally THE ONLY way SE will even come close to being able to log and accurately comprehend the manipulation, laundering and retailing of FFXI items and the culprits behind each scam, scheme, hack or other ToS violation is to implement NPC mediators for all item transactions and all currency transactions with the exception being bound to account delivery box (receive+send). Months ago a carefully analyzed and thought out proposal was submitted to these forums.

    I'll display the link.

    http://forum.square-enix.com/ffxi/th...678#post617678

    And quote of the proposal.

    ~

    Placed into June Digest reply, but relates to items, crafting, economy + econ health
    This is a concern for the longevity of FFXI, the current state of our community and the overall health of each server.

    At this point i really really really believe that FFXI is unworthy of it's ignorant peer to peer transaction interfaces. Unregulated interface design has lead to a manipulated and sometimes corrupt environment.
    All items in game categorized as equipment should be account-mail only (bound to account). This specifically concerns only the mail system, equipment will still have a place in the economy -> Read Below.
    Increase mail outslot/inslot to 32+.
    Trade boxes have the option for a gil trade completely removed.
    Crafting skill level cap per character reworked to allow all crafts to achieve maximum skill level.

    "EX" itemization tag is completely removed from game with the exception of reforged armors, augmented equipment or equipment with Rank point upgrades.
    All items are given a NPC mediatory vendor listing in a new player supplied warehousing/pawnshop style environment including items that have "EX" tag removed.
    Auction house is removed and replaced with this new interface. SE dev team + director + producer select a base exchangeable gil rate for said items in the new warehousing system. Dev team + director + producer can elect to set a minimum and maximum value for every listing.
    Bazaar is linked to new warehousing system, prices of items placed into bazaar are set automatically by the current listing price through the new item commerce system.
    Item listings are subject to the supply and demand through easily constructed price formulas by which small percentages of value are subtracted or added based on stock levels and availability of items within each listing.
    Prices never exceed the maximum price for items that existing NPC vendors sell at: this includes all items that are currently sold by every NPC vendor. When selling to NPC vendors players are paid a suggested amount of 75%-90% of the item's current listing price.
    Listing prices adjust automatically based upon inventory levels.
    Sold items are automatically accounted for and added to the warehousing inventory. Inventory levels begin at and can become zero.

    All equipment purchased with "Sparks" will receive a random stat augment applicable to the jobs that access user prerequisite. Example: Cloth armor sold from Sparks vendor with job listings for BLM/WHM/RDM/SCH/GEO/SMN could receive an augment of +INT or +MND based upon the level range bracket it's sold through.
    New NPCs created that will remove any augment for the cost of X 100 the item's minimum equipment level. One placed in each city where sparks vendors are currently located.

    Feel free to use this perspective and innovation in all of Square Enix's current and future titles. Thank you very much for your attention!

    ~
    (0)
    Last edited by TullemoreAsuraFFXI; 11-15-2019 at 02:21 PM.

  5. #15
    Player Isola's Avatar
    Join Date
    Jun 2018
    Posts
    475
    Character
    Cylinath
    World
    Asura
    Main Class
    MNK Lv 99
    @Special_Task_Force

    The post you put up still doesn't do anything about the damage that was done by everyone that didn't directly exploit. All the mules of exploiters, all the alts of exploiters, all the friends of exploiters, all the buyers of duped goods, all the hoarders of duped medals, suffer zero consequences.

    And yes, other dupes existed at the same time.
    (1)

  6. #16
    Player
    Join Date
    Jul 2014
    Posts
    467
    Dear STF, check the people you ban for their ffxiv account and ban that too. They most likely cheat on that too and it's an extra punishment for people who annoyed and wasted the dev teams time.
    (4)
    Last edited by Pixela; 11-16-2019 at 12:07 AM.

  7. #17
    Player Spellstar's Avatar
    Join Date
    Jul 2011
    Posts
    6
    Character
    Spellstar
    World
    Leviathan
    Main Class
    BLM Lv 70
    Quote Originally Posted by Isola View Post
    @Special_Task_Force

    The post you put up still doesn't do anything about the damage that was done by everyone that didn't directly exploit. All the mules of exploiters, all the alts of exploiters, all the friends of exploiters, all the buyers of duped goods, all the hoarders of duped medals, suffer zero consequences.

    And yes, other dupes existed at the same time.
    You need to get over yourself and your sense of self-entitlement.

    The Devs did all they could, and quickly. They confirmed there was an exploit and they banned all the accounts involved. Most of the gil made from the exploit was removed from the game. And any that was passed on to other accounts is probably a drop in the ocean compared to all the RMT gil-farming that goes on theses days.

    The Devs could not have done more.

    Get over it, you make yourself sound crazy with all your demanding, outraged posts, over and over again in this thread.

    Calm down you're going to give yourself a heart attackaru.
    (8)

  8. #18
    Player Isola's Avatar
    Join Date
    Jun 2018
    Posts
    475
    Character
    Cylinath
    World
    Asura
    Main Class
    MNK Lv 99
    If that's the best they could do, they don't deserve to keep getting paid to do it.

    I am entitled. I'm entitled to play a game with F'ing rules that actually get enforced. And they aren't. Yes I'm going to complain about that.
    (3)
    Last edited by Isola; 11-16-2019 at 01:49 AM.

  9. #19
    Player Raydeus's Avatar
    Join Date
    Jun 2013
    Location
    MogVault 101
    Posts
    602
    Character
    Raydeus
    World
    Valefor
    Main Class
    RDM Lv 99
    Just as I was considering getting back into the game for a while... Please tell me this only affected Asura, I'm not looking forward to trying to play again only to find out crafting is even less worthwhile these days unless you hack your way into profit.
    (0)
    'Don't ever, ever try to lie to the internet. Because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity.'
    - Lord Gaben

  10. #20
    Player Mithlas's Avatar
    Join Date
    Oct 2015
    Posts
    152
    Character
    Mithlas
    World
    Quetzalcoatl
    Main Class
    COR Lv 99
    It was pretty much available on every server. Just that Asura has the largest population so it's effects were more felt there.
    (1)

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