Hello,
i started to work seriously on Red Mage. I knew that enhancements add up ingame, but as far as i got, it just got too extreme. Guides show different sets to enhance yourself and others. Also you got way too many tiny enhancements, for each tiny step of creating a macroset/gearset separated on way too many items, while you have to keep caps of each kind in mind. I know that FFXI suffers on it's own age, but when a game runs for that long, could the developer not reduce the amount of items needed?
Wouldn't it make sense to put enhancing effects to yourself AND others in one item?
Wouldn't it make sense to enhance the duration, cast time and strength of physical and/or magical effects in one, or atleast less item(s)?
Wouldn't it make sense to reduce the MASS of items needed to play a job, so people don't have that massive inventory problem?
Even if different head pieces of different skins (or other slots) of armor would have the same stats on each body part, it would help people not to desperate on the game itself.
The longer this game runs, the longer it takes for people to get items/jobs to the stage that is needed to play this game as it is needed.
It also doesn't help, that normal players suffer on the content made more difficult by SE, cause there are 3rd party tools that reduce reaction times and SE adjusts content like Ambuscade, where you HAVE TO HAVE those programs, or you can' react quick enough on barspells without them...