My friends and I went through Windust mission 2-3 recently, and were very frustrated to find that although there is no level cap on that battle, we were unable to use the Level Sync feature in the party menu, presumably because we had the Battlefield status effect.

Since the level capping status effect is separate from the battlefield status effect, can we please have the ability to use the level sync feature while in a battlefield? This will allow players to dictate the level at which they approach content, thereby allowing them to experience it as originally launched (or even challenge themselves with lower level runs!)

I understand that high-tier battlefields exist in part to give these fights "proper treatment" but it negatively impacts the story to have the fights be so trivial. I cannot think of any abuse that could be done by allowing players to lower their level for fights.