Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 28
  1. #11
    Player Nelyus's Avatar
    Join Date
    Feb 2013
    Location
    Bastok
    Posts
    106
    Character
    Nelyus
    World
    Odin
    Main Class
    NIN Lv 99
    Hello,

    Thanks for keeping FFXI updated with nice new contents.
    We really appreciate your continued efforts in expanding FFXI over the years.
    There are some problems with the new Relic augments.
    First, the Head used to be nice for increasing "-ton: San" damage. Now it's the feet and that is a problem since it overlaps with the Ninja Relic feet that has Magic Burst +10.
    Am I wrong or we don't get any Innin augments from the relic augments?
    I read that the relic head augment gives a bonus to both Innin and Yonin but it's not displayed in the FFXI game client.
    If the relic head augment does give the Innin bonus, again, it overlaps with the Empyrean head Innin bonus.
    Finally, the augment for the relic feet reads; "Enh. Ninj. Mag. Acc/Cast Time Red." So no more extra damage to help merit category? Casting Time Reduction... is not needed for -ton spells.
    Is it possible to have any clarifications on which merit group II category affects which Relic augments and at what potency? Please?
    Can I recommend to change around the head and feet augments please?
    Also, I do feel like Ninja "Utsusemi" is dying from FFXI. And it's a bit sad. Since early Final Fantasy, Ninja used to be nice for being able to have a self blink effect.

    I hope the following feedback will be valuable to you;
    About Merit group II category for Ninja...
    Sange: Please remove that completely, it is contradictive with Danken that uses shirikens without expanding them.Good shurikens are so hard to get, it's not a good idea to throw them away.
    Ninja Tool Expertise: Very good to play Ninja more without being to costly.
    Yonin Effect: Not my style but I like the idea, however Ninja is more and more a DD not a Tank since Utsusemi has been nerfed too hard.
    Innin Effect: That's interesting but also feels a bit too situational a bit like Yonin Effect.
    Ninjutsu Magic Accuracy: Interesting but not really what a Ninja needs.
    Ninjutsu Mag. Atk. Bonus: Interesting but I fell like this is used in rare occasions.

    Ninja needed different Merits, and really needed the help with it.
    I have been playing Ninja in FFXI for 14 years soon, so I hope my are suggestions valuable to you;
    1- Utsusemi Effect; +20% chance per merit for all Utsusemi Shadows to absorb AOE & +15% chance per merit for only 1 Utsusemi Shadow to be consumed from AOE absorbtion.
    2- Ninjutsu Recast; -5% recast time for Ninjutsu
    3- Pair Yonin and Innin effects into 1
    4- Pair Ninjutsu Magic accuracy with Ninjutsu Magic attack
    5- Remove Sange completely, or make it so it does not consumes shurikens
    6- Ninja Tool Expertise; keep it as it is.

    For the Relic,
    Head; Bonus with Ninjutsu Magic accuracy & attack. (no casting speed)
    Body; Utsusemi Effect; -5% recast time for Utsusemi spells
    Hands; keep it as it is
    Legs: Mijin Gakure is a waste but since all relic sets has a 1h augment... Maybe add a reraise effect to Mijin Gakure?
    Feets: Yonin & Innin effect.

    Thanks a lot for your time reading this, thanks even more for considering the feedback & suggestions.
    (1)
    Last edited by Nelyus; 07-11-2019 at 01:59 AM.
    Nel.

  2. #12
    Player Toners's Avatar
    Join Date
    Jul 2019
    Posts
    1
    Character
    Tengu
    World
    Fenrir
    Main Class
    WAR Lv 19
    There's too much tinkering around the edges mostly with the aim of keeping you paying the monthly fee like Deeds of Heroism, the game needs something bigger.
    The game is in urgent need of a graphics update. I think you might get lots of returning players + new ones if this was possible.
    (2)
    Last edited by Toners; 07-11-2019 at 05:44 AM.

  3. #13
    Player TullemoreAsuraFFXI's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    149
    Character
    Tullemore
    World
    Asura
    Main Class
    DRK Lv 99
    ~ @ Nelyus There is an item for Utsusemi cast time reduction and therefore the body slot special for Relic can be used for other more utility oriented things. https://www.bg-wiki.com/bg/Passion_Jacket. Without a special spell specific benefit (in this case for utsusemi) within game you can equip your pre-cast equipment set for +Fastcast stat and equip your potency equipment set for +Haste stat.

    ~ @ Toners I started a topic for your concern. Although it doesn't address a graphics overhaul, there is a definite need for inclusive new end game battles with design to dramatically suppress corruption and make content obsolete that is currently being utilized by corrupt players to exploit the weaknesses of design in the content.

    http://forum.square-enix.com/ffxi/th...ntent-addition

    http://forum.square-enix.com/ffxi/th...my-econ-health
    (1)
    Last edited by TullemoreAsuraFFXI; 07-11-2019 at 04:53 PM.

  4. #14
    Player Nelyus's Avatar
    Join Date
    Feb 2013
    Location
    Bastok
    Posts
    106
    Character
    Nelyus
    World
    Odin
    Main Class
    NIN Lv 99
    Quote Originally Posted by TullemoreAsuraFFXI View Post
    ~ @ Nelyus There is an item for Utsusemi cast time reduction and therefore the body slot special for Relic can be used for other more utility oriented things. https://www.bg-wiki.com/bg/Passion_Jacket. Without a special spell specific benefit (in this case for utsusemi) within game you can equip your pre-cast equipment set for +Fastcast stat and equip your potency equipment set for +Haste stat.
    Not Casting time reduction... >>> Recast <<<
    (0)
    Nel.

  5. #15
    Player TullemoreAsuraFFXI's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    149
    Character
    Tullemore
    World
    Asura
    Main Class
    DRK Lv 99
    Fast Cast

    https://www.bg-wiki.com/bg/Fast_Cast You can obtain this with augments on Herculean body 6% each potential with Fern stones (all armor slots actually) ( https://www.bg-wiki.com/bg/Category:...Augmentation_2 ) , all armor slots from Alluvian skirmish armor 5% each potential ( https://www.bg-wiki.com/bg/Category:...Skirmish_Armor ) { Leafdim stones } Samnuha Coat from Sinister Reign 5% potential

    https://www.bg-wiki.com/bg/Fudo_Masamune
    Path C

    Haste

    https://www.bg-wiki.com/bg/Attack_Speed

    Applies to recast time speed of magic spells that have recast timers.

    Main hand and Off hand Kanaria is also a 5% per weapon increase in fast cast and is very easy as far as difficulty of a particular drop to obtain.
    I am also very certain you'll be able to do some research to find fast cast item enhancements for ammo slot, neck, earring, ring, ambuscade cape.
    (1)
    Last edited by TullemoreAsuraFFXI; 07-11-2019 at 07:42 PM.

  6. #16
    Player BurnNotice's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    238
    Character
    Teumessianfox
    World
    Lakshmi
    Main Class
    WAR Lv 99
    Quote Originally Posted by Toners View Post
    There's too much tinkering around the edges mostly with the aim of keeping you paying the monthly fee like Deeds of Heroism, the game needs something bigger.
    The game is in urgent need of a graphics update. I think you might get lots of returning players + new ones if this was possible.
    A graphics update is not an "All-in-one" solution to bring returning and new players to the game. This has been state so many times for years. If it happens, cool, but more people are asking for further job developments, weaponskills, and new content to do, in addition asking if Dev will be add add-on scenarios.
    (1)

  7. #17
    Player TullemoreAsuraFFXI's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    149
    Character
    Tullemore
    World
    Asura
    Main Class
    DRK Lv 99
    I would like to propose an improvement that would be a significant quality of life upgrade for everyone connecting to Omen content. -> https://www.bg-wiki.com/bg/Category:Omen <-

    Since the introduction of S. Astral Detritus ( https://www.bg-wiki.com/bg/S._Astral_Detritus ) there has been a fierce reluctance surrounding a large segment of players to cooperate concerning Mystical canteen K.I. consumption.

    Inclusion frequency is down a lot. Due to the current, primitive, way Square Enix has introduced the Crystal of Swart Astral Detritus item to Omen treasure, multi-player activity is diminished. Excitement is diminished. Boss encounters are diminished. Capability to reforge AF from +2 to +3 is diminished. Point blank it is BAD for this to persist as it currently is.

    So HERE is the fix:

    Voucher items are created to handle the S.astral distribution concerning Omen (this could work in fantastic way for Dynamis{D} too, but let's focus on Omen first).
    S.Astral voucher ~ SE can name these whatever the heck they like but you get the idea ~ are traded to the Goblin Coelestrox NPC in Reisenjima for a reward of proposing 4-5 S.astral per voucher.
    S.Astral voucher are obtained GLOBALLY by anyone within the instance of the Omen battlefield WHEN the omen battlefield issues the rewards for a AF Reforge Card. https://www.bg-wiki.com/bg/Category:Omen#Omens_Currency
    It's an automatic 100% corresponding interface attachment. Your team proc's a reward for a Job Card and when that happens everyone obtains S.Astral voucher for each Job Card rewarded in their own inventory as a personal treasure.

    This needs to be done. Square Enix needs to take a programming perspective and philosophy of facilitating inclusiveness for our community with the intellectual realization that content can not be designed that degenerates multiplayer activities in a MMO format.
    (1)
    Last edited by TullemoreAsuraFFXI; 07-14-2019 at 08:19 AM.

  8. #18
    Player Isola's Avatar
    Join Date
    Jun 2018
    Posts
    425
    Character
    Cylinath
    World
    Asura
    Main Class
    MNK Lv 99
    You're not wrong. Adding detrietus to omen runs was a gigantic mistake. Now all anyone wants to do is farm them.

    Never going to change though. It's keeping people subbed who feel obligated to make that 2m a day addiction. it's quite dubiously perfect for square.
    (0)

  9. #19
    Player TullemoreAsuraFFXI's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    149
    Character
    Tullemore
    World
    Asura
    Main Class
    DRK Lv 99
    The proposed solutions still allows each and everyone currently farming with a priority focus on S.Astrals to continue to attain S.Astrals with each use of the Mystical Canteen K.I.

    The only other 'realistic' solution would be to remove the limitation surrounding the real life time required to lapse and in place of it install a Records of Eminence temporary K.I. awarded upon completing an objective ( basically how your current key item is acquired for ambuscade ).
    (0)
    Last edited by TullemoreAsuraFFXI; 07-14-2019 at 07:46 AM.

  10. #20
    Player Isola's Avatar
    Join Date
    Jun 2018
    Posts
    425
    Character
    Cylinath
    World
    Asura
    Main Class
    MNK Lv 99
    It wouldn't be the same because 18 unique entries look far better than 1 alliance. All about metrics.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast