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  1. #1
    Player Legomike's Avatar
    Join Date
    Mar 2011
    Location
    Worm
    Posts
    96
    Character
    Legomike
    World
    Lakshmi
    Main Class
    DNC Lv 99

    [Suggestions]Some Issues please fix

    Weapon delay should be reduced or lowered to 0 when a monster is defeated.
    Bind should wear off when monster that bound player is defeated.
    Magic stunlock from monsters should be lowered.
    Auto-target not working when pet has hate on monster.
    Lower crafting time between synthesis.
    Make more items able to be stacked/auctioned/sent/npc-able. :spectral goldenrod
    Freezing when talking to some NPCs most notable outpost warp and moogle in north sandy. Ive also had this happen in port bastok. on ps2/3
    Make signing crystals available by the stack.
    (1)
    Last edited by Legomike; 03-09-2011 at 10:33 PM.
    Lego-DNC99 BST82 BRD69 PUP53 Other40+
    Sparkel-BST99 DRG82 RDM75 PUP53 Other40+
    Cooking100+6 Alchemy83+5 Other70 Gold52 Smith30
    Waiting For Death With Open Arms.

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    1
    I think you can't auction more items because of ps2 limitations but not 100% sure :x
    (0)

  3. #3
    Player Corydor's Avatar
    Join Date
    Mar 2011
    Posts
    20
    Character
    Corydor
    World
    Sylph
    Main Class
    BLM Lv 99
    I am not sure why but i it has always been irritating that you can only put 7 items or stacks on the AH. Would be nice if they did something about it but there you go
    (0)

  4. #4
    Player Aya's Avatar
    Join Date
    Mar 2011
    Posts
    4
    The weapon delay is there because WARs used to abuse it by hitting the mob, then sheating the weapon and unsheathing again for reduced delay. This was fixed few years ago
    (0)

  5. #5
    Player Shadowtaru's Avatar
    Join Date
    Mar 2011
    Posts
    3
    Character
    Manifest
    World
    Bahamut
    Main Class
    DNC Lv 99
    Quote Originally Posted by Legomike View Post
    Weapon delay should be reduced or lowered to 0 when a monster is defeated.
    Make more items able to be stacked/auctioned/sent.
    The AH originally had 10 slots, but it nuked the servers.
    (0)
    XIV:
    Delirium Impulse - Mysidia Gungnir

    XI:
    Shadowtaru - Alexander Manifest - Bahamut

  6. #6
    Player Legomike's Avatar
    Join Date
    Mar 2011
    Location
    Worm
    Posts
    96
    Character
    Legomike
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Make more items able to be stacked/auctioned/sent.

    by this i dont mean more auction/delivery spaces i mean items such as spectral goldenrod which do not stack and cant be sent
    (0)
    Lego-DNC99 BST82 BRD69 PUP53 Other40+
    Sparkel-BST99 DRG82 RDM75 PUP53 Other40+
    Cooking100+6 Alchemy83+5 Other70 Gold52 Smith30
    Waiting For Death With Open Arms.

  7. #7
    Player oliveira's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    226
    Character
    Mariane
    World
    Fenrir
    Main Class
    WAR Lv 99
    Quote Originally Posted by Shadowtaru View Post
    The AH originally had 10 slots, but it nuked the servers.
    Currently the AH slots limit has more to do with keeping people from selling more stuff per day than anything else. It has an side effect of encouraging people into buying more mules. I had three myself when my game worked. That's why they never bothered in putting it back on 10 slots.
    (0)