Results 1 to 6 of 6
  1. #1
    Player
    Join Date
    Apr 2019
    Posts
    19

    "Regional Merchants" Needs To Go!

    In a game where usually half the zones aren't 'owned' every week and some aren't owned for weeks on end (eg. the Northlands and Malvopolos) anyone trying to level Cooking is in for a world of pain when critical ingredients for leveling simply aren't available.

    This mechanic was fine when the game had enough players on every server that few if any zones went un-owned, but now it's simply a road-block to progress that should be consigned to history!

    Convert Regional Merchants into Standard Merchants.
    (2)
    Last edited by Kerin; 06-15-2019 at 03:14 AM.

  2. #2
    Player
    Join Date
    Jun 2018
    Posts
    552
    Just want to bump this. It's -really- irritating to need items that can only be obtained from these merchants.

    Bountiful Bazaar is helpful, but when it's not up, well it's useless. Regional conquest changes are helpful as well. But takes a full week to take effect.
    (0)
    Last edited by Isola; 06-17-2019 at 08:28 AM.

  3. #3
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,095
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I don't feel like this is a real big problem.... IDK, even on Shiva which is far quieter than Asura, there's only a few areas under beastmen control at worst (Maybe influence scales by population? IDK)

    I'm not saying I'm a super fan of the conquest system in general (mostly since it just isn't really meaningful other than getting conquest points and crystals) but it did make the world feel more alive to have the status of various things like this periodically changing.
    (1)

  4. #4
    Player
    Join Date
    Jun 2018
    Posts
    552
    It's an outdated system. it doesn't work anymore.
    (0)

  5. #5
    Player
    Join Date
    Nov 2015
    Posts
    1,552
    Since I doubt they are going to be able to untie everything from the Conquest system, there is a simple solution to this issue that would make it much easier for players to gain and retain control of Conquest zones.. Just make exp gained via Voidwatch and/or UNM systems count towards control. UNM would probably be easier to implement, but VW would be nice to include if possible. I've heard that even Too Weak mobs count towards Conquest Tally, but I've actually tried to take a region before and saw zero changes in influence after killing several hundred Too Weak mobs.. Rather than try to "fix" the system itself, just make it simpler for high level players to participate and allow at least a portion of the exp gained from killing UNM and/or VW targets to apply to regional control.
    (0)
    “That is not dead which can eternal lie, And with strange aeons even death may die.”

  6. #6
    Player Faladrin's Avatar
    Join Date
    Aug 2019
    Posts
    26
    Character
    Wolfee
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Can you donate gear to the outpost you need? I'm not sure how feasible it is for a single person or small group to do donate enough to get control, but... should be possible. Maybe that's what they could adust if anything, make gear donations count for much more so people can get control if needed, even if there is a week delay.
    (0)