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  1. #1
    Dev Team Akihiko_Matsui's Avatar
    Join Date
    Jun 2012
    Posts
    891

    May 2019 FINAL FANTASY XI Digest

    With today’s version update, we’re excited to introduce a new short video series directed towards our Western players. Each digest going forward will cover the key features from the most recent version update. We hope you check out the video, try the version update, and leave a feedback based on your experience of playing the new in this thread.


    • Please reply to this thread to leave your feedback.
    • Please only post feedback pertaining to the version update and digest video in this thread.
    • To better collect your feedback, we ask that you post one specific feedback per reply (of course you are allowed to post several replies!)
    • Before posting your feedback, check the thread to see if similar feedback was already mentioned and hit the “Like!” button instead of re-posting the same feedback.
    (31)

  2. #2
    Player
    Join Date
    Jun 2018
    Posts
    552
    Glad you're finally putting in some effort to communicate with more than just the JP players.
    (16)

  3. #3
    Player Neb's Avatar
    Join Date
    Apr 2018
    Posts
    2
    Character
    Neb
    World
    Bahamut
    Main Class
    BLU Lv 99
    Well isn't this a nice change for us NA players
    (4)

  4. #4
    Player Teivel's Avatar
    Join Date
    Nov 2011
    Posts
    11
    Character
    Malenia
    World
    Bahamut
    Main Class
    THF Lv 99
    Very nice update keep up the great work guys
    (5)

  5. #5
    Player Amarok's Avatar
    Join Date
    Mar 2011
    Posts
    12
    Character
    Amarok
    World
    Phoenix
    Main Class
    SMN Lv 99

    Dyna D lag

    Thank you for starting this video digest series, it is most welcome.

    If possible can you update us on the issue of lag in Dynamis D since the introduction of the equipment rank point counters? This is the only part of the game where lag is seriously detrimental to playability on a regular basis, and seems to be server side lag.

    It is possible this lag is only felt by the NA / European players to this large extent given that the network round trip is so much further from Japan. It is such an issue that players are having to adapt their play style around the delays (avoiding gear changes, not running too far without waiting for statues to load in front of them etc). I worry that the fact this issue has gone on for so long without corrective action is because either you are not aware of it, or are unwilling to fix it.

    Please look into this as Dyna D is still the main event to keep us in the game currently, and I'm sure many are fed up with how it kills the enjoyment.
    (6)

  6. #6
    Player xiozen's Avatar
    Join Date
    Mar 2011
    Location
    San'doria
    Posts
    301
    Character
    Xiozan
    World
    Asura
    Main Class
    PUP Lv 99
    Quote Originally Posted by Amarok View Post
    Thank you for starting this video digest series, it is most welcome.

    If possible can you update us on the issue of lag in Dynamis D since the introduction of the equipment rank point counters? This is the only part of the game where lag is seriously detrimental to playability on a regular basis, and seems to be server side lag.

    It is possible this lag is only felt by the NA / European players to this large extent given that the network round trip is so much further from Japan. It is such an issue that players are having to adapt their play style around the delays (avoiding gear changes, not running too far without waiting for statues to load in front of them etc). I worry that the fact this issue has gone on for so long without corrective action is because either you are not aware of it, or are unwilling to fix it.

    Please look into this as Dyna D is still the main event to keep us in the game currently, and I'm sure many are fed up with how it kills the enjoyment.
    While I understand the frustration; and considering this is the first video of a new series--so we have yet to determine it's core information as its "new" to us... can we at least start out without a "Thank you for this starting...video digest series..." BUT... begins gripe.

    Perhaps the gripe is valid; my point is "save it" for a future post... kinda kills the "thank you".

    Cheers
    (0)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  7. #7
    Player Sanders's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    9
    Character
    Sanders
    World
    Carbuncle
    Main Class
    PUP Lv 99
    Great stuff, thank you for the video!
    (4)

  8. #8
    Player Happiendo's Avatar
    Join Date
    May 2019
    Posts
    1
    Character
    Happiendo
    World
    Asura
    Main Class
    NIN Lv 99
    My first post, thank you for this video its very helpful.
    (5)

  9. #9
    Player Ruujin's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    9
    Character
    Ruujin
    World
    Quetzalcoatl
    Main Class
    DRG Lv 99
    That was a very cool video! I like the format and organization of the information. It was exciting to hear what is in the works, that’s not in the update. It shows you guys are working hard to maintain an enjoyable game for many if not everyone.
    (5)

  10. #10
    Player InvincibleShield's Avatar
    Join Date
    Mar 2015
    Posts
    6
    Character
    Nangongwentian
    World
    Sylph
    Main Class
    BST Lv 99
    Hi Producer Matsui / Director Fujito, thanks for starting such videos. In my opinion, it definitely helps to engages the non-JP players more. I look forward to more interesting sharing each month for each updates! Cheers~
    (4)

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