Q11) Over time and through the implementation of quality of life improvements, some content was made much easier to allow new and returning players, and in some cases, long term players, the ability to do group content as solo or small groups. Now that Adoulin is several years old are there any plans in reducing some of the number of player requirements to participate in Delve or Vagary? These battle contents aren’t done often, even during campaigns and yet are required for basic upgrades of Empyrean armor and Ergon weapons leaving returning and new players especially unable to participate in reforging or completion of the associated weapons.
A11) I think you can tell by the fact that you are forced to wait your turn at the entrance of Ambuscade, but we decreased the number of people that are required to participate as means of avoiding having a huge burden in an instanced area.
Therefore, simply creating more instances and making it so they can be entered more frequently will have an effect on other instances. So we think that a different point of view should be taken for changes to make regarding this. For example, I think it would be good to provide some support, such as preparing a different route for upgrading Empyrean Armor (which requires completion of Vagary). This way, instead of simply making it easier because it’s difficult to get into the content, addressing the issue by preparing another means of obtaining it or another means of resolving the matter in line with the original way of doing it is an important point in our policy going forward.