Results 1 to 5 of 5
  1. #1
    Player
    Join Date
    Jan 2017
    Posts
    26

    Regal Captain's Gloves

    Development

    Can we get an overhaul of this item? For an Ou item, there doesn't seem to be much point. I can't think of any circumstances where you would use this item to increase multi-hit when your accuracy is that low on a monster.



    If you don't intend on changing it, can you explain what the Dev's team thinking was behind this item? In what circumstances should a player use this? And how does it help DPS?
    (0)

  2. #2
    Player Stuzey's Avatar
    Join Date
    Jun 2014
    Posts
    163
    Character
    Stoobey
    World
    Asura
    Main Class
    DRG Lv 99
    I think they are supposed to be used in a dt set, where you have to sacrifice accuracy, it counterbalances this by giving you the extra attacks
    (0)

  3. #3
    Player
    Join Date
    Jun 2018
    Posts
    552
    You need to have less than 60% acc to get ONE additional swing. Who cares if you swing twice instead of once if you miss both.
    (0)

  4. #4
    Player Stuzey's Avatar
    Join Date
    Jun 2014
    Posts
    163
    Character
    Stoobey
    World
    Asura
    Main Class
    DRG Lv 99
    As far as I can see, that's the point of them, you're in full defence gear, 60% accuracy means one of your two hits may hit, just a way to counter the accuracy you've lost for being in full dt gear, replacing it with an additional chance to hit.
    (0)

  5. #5
    Player Dzspdref's Avatar
    Join Date
    Mar 2014
    Posts
    384
    Character
    Danallen
    World
    Asura
    Main Class
    PUP Lv 99
    Two of those jobs on it (DRK & PUP) inherently have lower accuracy to begin with (see old joke pre-ToAU below), cannot remember how good/bad natural accuracy is on other jobs. Might this be a reason for these gloves, to "help make up for" those accuracy loss issues to balance those jobs, even a tiny bit?
    .
    .
    "A THF, NIN, and DRK walk into a bar...... the DRK misses."
    (0)