Results 1 to 5 of 5
  1. #1
    Player
    Join Date
    Jun 2011
    Posts
    60

    Could you do something about infinite animation lock when pulling multiple mobs?

    This has irked me forever. You should not be animation/engage/whatever locked when trying to engage after pulling multiple mobs. Caster mobs are the worst but even regular melee mobs can be annoying/deadly if pulling many.

    I know why some people might say they have no issue with this, and the method they use is against the TOS. People should not need to resort to 3rd party programs to fix such a dumb issue.
    (3)

  2. #2
    Player
    Join Date
    Jun 2018
    Posts
    552
    Yup, would love this fix. It's unnecessary and extremely annoying for no reason.
    (2)

  3. #3
    Player
    Join Date
    Jan 2012
    Posts
    645
    Would love if they fixed this.
    (0)

  4. #4
    Player Sirmarki's Avatar
    Join Date
    Dec 2013
    Posts
    1,572
    Character
    Sirmarki
    World
    Asura
    Main Class
    WHM Lv 99
    I think it was one of the Ygnas mission fights I did with multiple monsters (solo). My first attempt was BST, and as I ran towards them, I got completely frozen by the various spells all being cast onto me. I didn't even get to reach the mobs before I was dead.
    The next fight, I went PLD and won, despite it being a slow process.
    (0)

  5. #5
    Player Stuzey's Avatar
    Join Date
    Jun 2014
    Posts
    163
    Character
    Stoobey
    World
    Asura
    Main Class
    DRG Lv 99
    Yes please fix this, it's horrible watching your hp slowly go down while you can't do anything about it, really annoying
    (1)