Quote Originally Posted by Zuidar View Post
For me... I don't know how it was so sudden that they made this change from 1 guys' complaint on the jp forums when they talked about their playstyle... like really? BST was working as intended for long years before the devs decided to nerf the range of bst pet commands and that pretty much shifted a lot in playstyle. I really don't get this logic
It is entirely because new content/gear (Su5/REMA augments) that is intended to be a selling point from the devs' POV was effectively requiring group-play oriented BST to intentionally make it harder to play in a group. Changing the Job Point category removes that roadblock for BST to do the new stuff without worries. If the Pet:Enmity+ category did not interact with the newest grind, the change would most likely not have happened.

It probably helped that the player who brought up the issue made a convincing and logical argument w/o whining about it, (and did so in the devs' native language.)