Results 1 to 3 of 3
  1. #1
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    730
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99

    Suggestion: Killer Effects + Earring

    Way back in HIGH level garrison (55) there were some fun earrings:

    Plantoid earring
    Vermin Earring
    Amorph Earring
    etc.

    They would give +3 Killer Effects in 1 categoary and -3% Killer effect in the other.

    In the spirit of gear like Fotia Belt, and Hachi-rin no obi, It would be really cool to have an Earring that gives +3 Killer Effects

    Please give this poset a + if you like the idea!
    (1)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--

  2. #2
    Player Gwydion's Avatar
    Join Date
    Oct 2014
    Posts
    990
    Character
    Galkashield
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Xilk View Post
    Way back in HIGH level garrison (55) there were some fun earrings:

    Plantoid earring
    Vermin Earring
    Amorph Earring
    etc.

    They would give +3 Killer Effects in 1 categoary and -3% Killer effect in the other.

    In the spirit of gear like Fotia Belt, and Hachi-rin no obi, It would be really cool to have an Earring that gives +3 Killer Effects

    Please give this poset a + if you like the idea!
    I agree with your suggestion and I think SE should take it a step further and just merge all killer effects into ONE trait, permanently. (The net effect would be that SAMs can intimidate Demons and PLDs to undead, but Beastmasters can affect everything else, without the need for gear to list a specific mob-type".
    (0)

  3. #3
    Player Xilk's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    730
    Character
    Xilkk
    World
    Quetzalcoatl
    Main Class
    BST Lv 99
    Quote Originally Posted by Gwydion View Post
    I agree with your suggestion and I think SE should take it a step further and just merge all killer effects into ONE trait, permanently. (The net effect would be that SAMs can intimidate Demons and PLDs to undead, but Beastmasters can affect everything else, without the need for gear to list a specific mob-type".
    Isn't it already like this?
    The traits already exist. and circle effects as well.
    the gear just gives it a boost.
    (0)
    Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
    --Beastmaster Forever--