Rune fencer is a tank that does nearly as much damage as the highest damaging DD in the game(warrior).
It's nearly immune to status effects, has 81%+ parry for 90 seconds on a 5 minute cooldown and an obscene amount of magic defense tools(shields, aoe shields,etc).
There's no reason this job should be able to compete with the highest damaging job in the game(warrior) while also being incredibly tanky even in full DD gear.
People have been, and are now, bringing nothing but Lionheart rune fencers as their only DD jobs to content due to all these strengths and no actual weakness.
A job being this strong leaves very little room for other jobs to be used or put in the spotlight, and is just intentionally handicapping yourself trying to bring inferior DPS AND less survivable DD jobs
Please consider nerfing it's damage(take it off resolution?), or drastically lowering the effect of mevasion, which is the major culprit behind rune fencers immunity to most status effects and survivability vs most things.
Thank you.