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  1. #21
    Player Alhanelem's Avatar
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    Shiva
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    Quote Originally Posted by Pixela View Post
    The point is that many ff14 players think spending money on the cash shop means more money is spent on the game, that's simply not how the world works at all.

    The game gets the budget assigned that it requires (which is almost always lowered year on year) and the extra money it makes is simply more profits, making more money off of optional items doens't mean it gets funded to a greater degree at all and is a complete nonsense. It just means the guy that convinced the players to accept the cash shop gets a better paid job, which he did. He is now working on the board of directors as one of the top brass of Square Enix.

    The "the money you spend on the cash shop means more content" lie was one of the main ways so many accepted it, and it's complete nonsense. The cash shop rakes in millions, and updates have drastically slowed, expansions have become smaller, content have become more cheap and grindy, more lockouts, less big changes, excuses have become more common and "lack of staff" is a very widely used reason for not being able to add things.

    If anyone playing ffxiv currently would like to explain how they think the game is better funded in 2017-2018 than it was 2-3 years ago feel free, cause it sure does make a lot more money now than it did then and I ain't seeing it.
    That's not accurate, because at a minimum, part of the budgeting for Mog Station funds is going to go to developing more such items for the Mog Station. Yes, it's more profit for SE, but so is everything else they charge money for. It's a business. Businesses have to make money.

    What I'm trying to say is there's no point in getting salty over SE selling something and going "but it's not going to help the game." Yes, of course not all the income goes back into the project, but some portion of it does. Whether it's "cash shop" items or subscription fees.
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    Last edited by Alhanelem; 05-24-2018 at 01:07 AM.

  2. #22
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    Quote Originally Posted by Alhanelem View Post
    That's not accurate, because at a minimum, part of the budgeting for Mog Station funds is going to go to developing more such items for the Mog Station. Yes, it's more profit for SE, but so is everything else they charge money for. It's a business. Businesses have to make money.

    What I'm trying to say is there's no point in getting salty over SE selling something and going "but it's not going to help the game." Yes, of course not all the income goes back into the project, but some portion of it does. Whether it's "cash shop" items or subscription fees.
    No because the people making the mog station items you buy as optional items are already part of the staff paid from the subscription, modellers and graphics artists are always the part of a dev team that are underworked (for want of a better word).

    They don't have extra staff making these things.

    Anyway, not going to argue anymore since this is way off topic.
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  3. #23
    Player Alhanelem's Avatar
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    That's your choice. But unless stuff is being priced in a grossly exorbitant manner, I don't see the problem. Businesses have to make money. And so will this mobile game. It will be fine as long as it doesn't pressure you to buy things. You should be buying things in a game because you want to, not because you feel like you have to.
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  4. #24
    Player Shiyo's Avatar
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    Kitori
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    NIN Lv 99
    100% of Mog station funds go directly to ff15/ff7 remake/kh3.

    FF14 barely has a development team, and FFXI is just 2 guys in a garage. Indie devs have less excuses about "we don't have the manpower to do that!!" than a multi-billion dollar company that makes one of the most popular franchises in the video game industry. It's disgusting.
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    Last edited by Shiyo; 05-26-2018 at 07:13 AM.

  5. #25
    Player Alhanelem's Avatar
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    Quote Originally Posted by Shiyo View Post
    100% of Mog station funds go directly to ff15/ff7 remake/kh3.

    FF14 barely has a development team, and FFXI is just 2 guys in a garage. Indie devs have less excuses about "we don't have the manpower to do that!!" than a multi-billion dollar company that makes one of the most popular franchises in the video game industry. It's disgusting.
    You're not doing anyone any favors with your ridonkulous hyperbole.

    Perhaps you never watched the credits sequence? For the base game alone, the credits are over an hour long, and each expansion has a credits crawl as well which are also absurdly long. Literally thousands of people have touched FFXIV"s development at one time or another and somewhere in the realm of hundreds at a minimum are likely involved with the patches while further more are already at work on the next expansion. If you don't believe that all of those people could possibly have worked on the game, maybe you should start looking up names and asking them yourself if they really worked on it.

    You can't just spurt nonsense and have people believe it just because it bashes the game you don't like.

    And all that aside, whether you are a small studio or a huge coproration, every project has a budget, and any modification to that budget requires a cost/benefit analysis for justification for those modifications. I'm sure every major change or idea for th e game internally has had such analyses and I'm sure the resulting conclusion was "the likely gain from doing this isn't enough to justify the additional cost." Yes, there are many amazing ideas thought up by the community, along with various features that were partially developed before being abandoned. And the reason for all of them not being implemented/fully completed is the same: Somebody counting the beans decided teh costs outweighed the benefits. It's a damned shame, yes, but it's a reality of business.

    This is a basic concept of business, I suggest you take a few courses on it if you can't accept this.
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    Last edited by Alhanelem; 05-29-2018 at 02:51 PM.

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