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  1. #11
    Player Shiyo's Avatar
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    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    That doesn't fix non-existent items on nearly every server and +5 acc HQ items selling for more than an RMEA(Sometimes literally equal to 3 or 4 RMEA's in price).

    The prices of HQ items are completely out of control. They should be an obtainable goal you can work towards, not "Oh, I could make an RMEA or 4 RMEA's instead".

    Honestly, for most of the new items added, and all the SU3 gear, HQ shouldn't even be an option that exists in the games code.
    (0)

  2. #12
    Player
    Join Date
    Nov 2015
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    1,552
    Quote Originally Posted by Shiyo View Post
    That doesn't fix non-existent items on nearly every server and +5 acc HQ items selling for more than an RMEA(Sometimes literally equal to 3 or 4 RMEA's in price).

    The prices of HQ items are completely out of control. They should be an obtainable goal you can work towards, not "Oh, I could make an RMEA or 4 RMEA's instead".

    Honestly, for most of the new items added, and all the SU3 gear, HQ shouldn't even be an option that exists in the games code.
    The lack of supply is mostly lack of players crafting per server. If you want to fix it, then start crafting! And encourage everyone you know to start crafting! Supply of crafted items can only go up if players are making them. If you don't want to craft, I wish you luck on your daily GobbieBox pulls.

    HQ prices are set by crafters/players, not the dev team. If you want to blame someone, blame the farmers who set the price on materials, since those prices are what crafters base their HQ prices on. If everyone would at least be willing to buy NQs at cost, then HQ prices would be able to drop, but when a good chunk of the top end NQs sell at a significant loss, (which frequently doesn't even sell fast enough to be worth the AH slot,) that loss has to be made up elsewhere (namely HQs.)

    Newer HQs also have a larger difference compared to NQs than they have in the past, and those differences are frequently enough to cause noticeable impact. For example, EA HQ set has an extra MBD+5%/MBDII+5%, which can free up an extra slot used by MBD1 and adds an extra MBDII+5% that can not be obtained elsewhere, and that is in addition to the other stat increases.
    (1)
    “That is not dead which can eternal lie, And with strange aeons even death may die.”

  3. #13
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Not going to craft at all. No way am I crafting items for 2-3m loss per synth and spending millions to level a craft up.

    Crafting is pretty much dead for anyone who hasn't been 100 for 15 years or isn't hoarding billions of gil. They also control the entire market and make it not profitable to craft anything that isn't an HQ.

    By the way, all the SU3 gear requires 2-4m of NPC only materials that were LITERALLY set by the dev team

    The devs also decided to make the items require vagary drops(content very few like, content people don't do often) for absolutely no reason when enough good items already require vagary mats.

    So, yeah, the developers did set the price for these items. They literally said "this is worth 2-4m in npc mats" then "We're going to make this cost vagary mats which already cost millions" on top of the FIXED npc price costs.
    (0)

  4. #14
    Player Urmom's Avatar
    Join Date
    May 2016
    Posts
    449
    Character
    Urmom
    World
    Shiva
    Main Class
    GEO Lv 99
    Pretty sure a huge bump in HQ rate (which this will be it looks like) is going to make things more available and by extension cheaper. Also don't like HQ don't get it lol. Why ya gotta hate on more stats for the rare person willing to spend 200 mil on a piece of equipment
    (0)

  5. #15
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Items that cost more than an RMEA that give minor bonuses like +5 acc is absolutely absurd. The only people who can afford that are RMT 6 boxing sparks farmers(like this one guy on my server) or crafters who control the entire market. No normal person will spend more than an RMEA on 5 acc or other minor bonuses.

    HQ's should be a reasonably obtainable goal you can work towards. Right now they're too rare(thus too expensive) to ever be worth working towards one, plus the fact that on most servers hq's LITERALLY DON'T EXIST for many, many items.

    SU3 gear for example is so rare it might as well not even have HQ coded into it.
    (0)
    Last edited by Shiyo; 09-21-2017 at 11:38 AM.

  6. #16
    Player
    Join Date
    Nov 2015
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    1,552
    Quote Originally Posted by Shiyo View Post
    Items that cost more than an RMEA that give minor bonuses like +5 acc is absolutely absurd. The only people who can afford that are RMT 6 boxing sparks farmers(like this one guy on my server) or crafters who control the entire market. No normal person will spend more than an RMEA on 5 acc or other minor bonuses.
    It's a lot more than just "acc +5" nowadays tho. :/

    EX: Ea Hat NQ vs HQ
    HQ gains: DEF+10 HP+20 MP+15 INT+5 MND+5 M.Acc+10 MAB+5 evasion+10 m.eva+10 mdb+1 mbd+1% mbd2+1%

    That is quite a bit of improvement, and enough to have an actual impact on damage output. We'll have to wait and see how the boost to HQ rates pans out, but early reports point towards it being enough to at least lower our loss ratios significantly, so there's a really good chance that HQ prices will be going down eventually. ^^
    (1)
    “That is not dead which can eternal lie, And with strange aeons even death may die.”

  7. #17
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    There's plenty of gear that's 200-250m that's +5 acc. New gear being even less obtainable and stronger in stats just further emphasis the problem.

    I don't think the HQ rates have changed in a meaningful way for anything to matter. Crafters are still going to charge 2 RMEA's for an item.
    (0)

  8. #18
    Player Urmom's Avatar
    Join Date
    May 2016
    Posts
    449
    Character
    Urmom
    World
    Shiva
    Main Class
    GEO Lv 99
    Quote Originally Posted by Nyarlko View Post
    HQ prices will be going down eventually. ^^
    Of course we have to figure out how the heck the estrucheon quest works first lol. Seriously how the hell do you do it!?! Because right now +hq rate has really been improved which already will bring supply of hqs up but the estrucheons literally provide as much +hq as all other bonuses combined + skill.
    (0)

  9. #19
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Character
    Saevel
    World
    Asura
    Main Class
    RDM Lv 99
    The issue is the amount of NQ synths needed for a single HQ synth to occur, it doesn't match up with the supply / demand and creates that massive imbalance. Crafter's need to make so many NQ's that the market is flooded with them, forcing them to sell at a loss or be sitting on unsold inventory. All that loss then gets built into the price for the HQ, which inflates the price out of the market and it becomes a golden toilet. What needs to happen is the T0 and possible even the T1 HQ rates be increased in order to reduce the number of NQ's made per HQ synth which reduces the amount of loss suffered and overall cost to produce each HQ.
    (0)
    Quote Originally Posted by Raelix
    Ragnarok's aftermath is only 5% crit rate, even with lv99, so there's almost no point in using Scourge, you just spam Resolution. Even then you become just a boring meathead DD.

    Apoc with both Catastrophe and Entropy gives you crazy sustain of both HP and MP. With the Haste aftermath you can wear a ton of -PDT and solo almost any 75 content.
    Doing damage is for WAR's, DRK is about soloing 75 content yo.....

  10. #20
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Allow people to trade in 50 NQ's for a guaranteed HQ at a npc. Gets the NQ's out of the game, gives people HQ's.
    (0)

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