That's basically what I have in mind, some crazy high numbers as far as mage food goes. Don't get me wrong, I appreciate the current top tier mage foods for what they are - a bonus when alternative is no bonus, but let's be realistic about it...you compare them to melee food and it's like uh, melee food can REALLY help your ass while mage food's small bonus is never missed.
Again I haven't looked hard at recent cooking synths post 110 changes. I'll get to it when I settle down to level my cook mule past 100. I'm sure there are some nice things to choose from by now but I have no doubt it'll be nothing like high counts of macc+ or mab+ or INT or etc. But there should be at least something waiting for me that'll make me go, huh, I should have checked into this sooner.
Of course, I know that there was a reason mage foods have been the way they are. SE didn't give them the middle finger. Whether that reason is game breaking or dev laziness or backburner status ongoing 10+ years, I'll never know. I do know I have no overwhelming desire to use mage food like I do the melee stuff but then again I'm not a mage main.