I really do want to level a craft and we haven't had a double synthesis campaign in a long time.
I really do want to level a craft and we haven't had a double synthesis campaign in a long time.
Taken from another thread, but...
...and this is why. Everyone now knows campaigns happen every month so we put off doing XYZ until the one that makes life easier on us swings around again, which is unfortunate. I want to get my crafts up, too, but don't find it worth my time considering how it's still a painfully slow, inventory draining process from 70 to 110. I'd rather they just find some sort of middle ground between the game as we know it and campaign conditions - we would still have to grind, which SE loves, but we would have to do less of it and get to do it whenever we want rather than on SE's limited time frames. The argument that such changes shouldn't be made because it would make the game easier is ridiculous considering campaigns have already done that. Most of the Master jobs and "ultimate" weapons running around exist only because of those campaigns.
Campaigns definitely have done more harm than good to this game lol. These days people complained about doing anything isn't "worth the time", refuse to do anything outside of campaign, then quit after getting 10 269 REMA weapons and 15 job master jobs, when back then we spent 6 months just to get 1 job to 75.
I've heard people tell me they have "nothing to do" in this game if CP campaign isn't active. I find it a bit ridiculous, personally.
I always viewed campaign as some sort of bonus, if it's up great, if not then that's fine. But apparently people don't think that way, most view campaign as "must have" to do anything, which is kinda sad tbh.
So level one then?
Things were a lot harder in the old days leveling crafting and I managed it, and I'm talking about in the days when:
- No HP's around. You had to go from one town to the next to collect ingredients sometimes
- Synthesis increase rates were slower
- There was no such thing as 'Skill up food'
SE designed crafting as something to do while waiting around for a party or something. It wasn't created as a 'on your marks, get set, go' speed level to 110.
Last edited by Sirmarki; 12-07-2016 at 03:18 AM.
Yeah I've randomly gotten 2 mules from nothing to 90-100 since Saturday just crafting while I watch tv. Don't even have the +rate gear/mog garden things. If you want to level you still can quite quickly. Plus gps are insanely fast these days
I would like to note that 1-70 is now borderline guaranteed skillups. No campaign needed, and not sure how much doubling a 99% skillup rate is really going to make much of a difference :3
It seems I got what I want. I win.
Synergy Still doesn't get double skill up rates. It's the only one that needs it. Synergy skilling is miserable. Synthesis skilling is tolerable. Failure.
Well, fishing is miserable too. But who cares about fishing.
Last edited by Vae; 12-20-2016 at 01:58 AM.
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