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  1. #1
    Player Mithlas's Avatar
    Join Date
    Oct 2015
    Posts
    154
    Character
    Gakaijin
    World
    Quetzalcoatl
    Main Class
    BLU Lv 99

    AoE Target Damage Reduction

    Could SE look at adjusting the AoE damage reduction for spells?
    It seems odd that BLU has no damage reduction in terms of number of targets, whereas Black and White magic are both affected by a reduction.

    Instead of "lolnerfblu" why not buff BLM and WHM? :>
    Would this be too powerful?
    (4)

  2. #2
    Player Jakuk's Avatar
    Join Date
    Jul 2016
    Posts
    365
    Character
    Jakuk
    World
    Phoenix
    Main Class
    PUP Lv 99
    It makes sense to limit AoE DMG, it's just somehow BLU has managed to evade the "balance" team.
    (2)

  3. #3
    Player Immortta's Avatar
    Join Date
    May 2016
    Posts
    71
    Character
    Immortta
    World
    Asura
    Main Class
    GEO Lv 99
    Uh, BLU spells were like that since day 1, it has nothing to do with balance. Also maybe you aren't aware but BST can do the exact same thing and so can jobs with Aeolian Edge, Fell Cleave, etc. Obviously it's just an adjustment they need to do and not all these jobs that have had this option for quite a while.
    (0)

  4. #4
    Player Urmom's Avatar
    Join Date
    May 2016
    Posts
    449
    Character
    Urmom
    World
    Shiva
    Main Class
    GEO Lv 99
    Basically they started with the idea with blm that being able to AoE things should have something to limit it... and then basically with everything new since the NA release except the elemental magic which they continued. So yeah it's really a matter of bringing blm up to the standard that has existed for everyone else since 2003
    (2)