This is too far stretched. Player do something for a week after update and after that it's over. 10 days a month is too short on cp. yearly would be play lose, more quitting.
This is too far stretched. Player do something for a week after update and after that it's over. 10 days a month is too short on cp. yearly would be play lose, more quitting.
Paridise
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The purpose of the campaigns is to highlight specific contents in the game due to the fact that there aren't enough players to regularly populate all of it. So rather than trying to spread everyone too thin or keep them on the one thing that's basically always good (ambuscade), you have campaigns that promote specific content so that people who actually need to clear that content can find people to do it with.
If you have a better idea on how to do that other than boosting loot/rewards on a temporary basis, we're all ears.
and yeah. CP campaign (EXP doesn't have to accompany it) needs to be at least every other time. Vagary campaign needs to show up more and be more attractive. I just want to finish an empyrean upgrade but I can't get the final two areas cleared because nobody does it and you need a decent number of people.
Last edited by Alhanelem; 10-23-2016 at 01:40 AM.
You have no idea how much that bolded part annoys me. The entire population is funneled into Mhaura these days and FFXI no longer looks like an open world MMORPG because of it. It's Ambuscade, Escha/Reis and a few HTBF/UNMs. Spreading the population out a bit by breathing some life back into older content would do the game some good. If the populations are too small, well, most here are probably familiar with my mantra: merge the servers.
Voidwatch needs an updated means of trading voidstones to Voidwatch NPCs because bouncing back and forth between town and VWNMs every 6 fights is impractical. At the very least, recharge rate needs to be sped up (4-6 hours) via quest, affecting your stock retroactively. Lights should be increased to maybe 50% or more of their max values to offset the fact that VWNMs die so fast and not everyone has the luxury of carrying around low level gear/weapons.
Wildskeeper Reives respawn time should be changed to 15-30 min with either a 50K bayld cap and/or 2 HP Bayld guaranteed + rare chance at Aged Box.
Delve should be changed to single person entry, unless congestion is a concern, and plasm reward from NMs outside of fractures increased so those wanting some older gear/weapons or a little help farming their way to Idris/Epeolatry have extra incentive to spend time in Adoulin.
I've barely touched Vagary and would defer to others for ways to increase its appeal, short of increasing drop rates and lowering difficulty, neither of which strike me as great ideas for that particular content.
Still plenty of other material to work with for campaigns should that content ever get updated.
EXP/CP campaign needs to be semi regular, maybe one every two months. People don't even bother to CP without the campaign, even though you can get a respectable amount.
I'd like to toss in my vote for CAP happening more often. Why is it so rare now? I swear we used to get it every other month or so...
But I'd also like to ask for Wildkeepers PLUS to happen way more often. The rate of being able to obtain HP bayld when this is happening actually feels a bit balanced for once.
Either that, or increase regular bayld from reives and coalition assignments some more so it can be converted to HP Bayld. I just wanna be able to reliably solo these things at a respectable pace when I got the time to play, like how you can chip away at a mythic by doing salvage runs. There just isn't an ergon equivalent of that, at least not one that I'm aware of.
Would love if the CAP/EXP campaign was way more often.
Could there be a campaign in which Voidwalker lights 100% change? That'd be an interesting campaign to try out. Maybe even only like 10 days as a trial thing. Since Abyssea Voidwalker already changes 100% with a Rhapsody KI, maybe make the outside Voidwalker a campaign. {Food for thought.}
I do want to mention that May and June in 2015 where CP Bonus compains for TWO MONTHS straight. It should be every other month IMO.
Also, 1 weekend every month should be double synthesis skill gain.
I been waiting for this forever. :/ Now if you really really want more people to play and log on to have some serious fun.
Capacity/ Exp Campaign is a most poplar and the other is Dark Matter augment. Their just something about that dark matter augment seems to be the most popular campaign than others.
2nd Campaign for killing Domain Invasion dragons. I been killing Dragon in Reisenjima over 100 times now and it's not that difficult with trust but still need some help from others to speed up the fight. The pet from NM is most annoying and it should be remove completely along with dragon that fly. I still don't understand why it's tougher to kill Domain Invasion dragon in Escha - Ru'Aun and Escha Zitah. I think need more nerf to Dragon for Escha Ru'aun and Zitah so new people don't have to struggle soloing them with trust. Make it fun for all. Try to understand and be nice to new comer whom have no job points and really bad equipment but they desperately want Regen and refresh vorseals. =)I remember their was free atma given to new player returning campaign and if free vorseals are given that might spark some interest.
all these suggestions and what they will implement will be conflicting in a decisive and sadistic way yet we will still play until it becomes unprofitable for them to let us do so
I'd like to see the high-tier battlefield campaign more often.
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