Really needs a big overhaul, especially in the weaponskill department. Every job can now cap haste, gets tp quickly, and hits hard. Damage dealing is all about how can you get your ideal TP for your weaponskill the quickest, and do the most damage with it. As it stands H2H weaponskill damage across the board is very weak. Even with Godhands on high level mobs you will average around 3-6k damage. My white mage does more weaponskill damage than that.
So, can you please look into this.
Thank you.