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Thread: New Head/Frame

  1. #1
    Player xiozen's Avatar
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    Mar 2011
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    Xiozan
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    Asura
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    PUP Lv 99

    New Head/Frame

    I believe somewhere at some point it was stated no new head/frames for our automatons, but since I can't find that post... I'm putting out there a possibility to add:

    A Head / Frame based on a support only job, such as bard or corsair.

    Elemental capacity already dictates spell types, so this isn't far from being able to associate maneuvers with a song or roll effect that would have an impact on the entire party... please consider this...

    thanks!
    (0)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  2. #2
    Player Urmom's Avatar
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    Urmom
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    Shiva
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    GEO Lv 99
    Geo auto that can cast loupons!
    (0)

  3. #3
    Community Rep Sicycre's Avatar
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    Hello everyone!

    While we definitely understand the desire to see new head and frame options for automatons,
    this would require entirely new designs and graphics which are currently difficult to implement into the game, so unfortunately, this is something that we can't do at the moment...
    (1)
    Aya "Sicycre" Montoya - Community Team

  4. #4
    Player xiozen's Avatar
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    Thanks for the looking into it Sicycre.
    (1)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  5. #5
    Quote Originally Posted by Sicycre View Post
    Hello everyone!

    While we definitely understand the desire to see new head and frame options for automatons,
    this would require entirely new designs and graphics which are currently difficult to implement into the game, so unfortunately, this is something that we can't do at the moment...
    Remember from when Rhapsodies was announced, that SE said they were running out of PS2 devkits? Those are what they used to make new graphics and audio assets. The patching we are getting now is not making new monster models or new animations or sound effects. They're just using existing assets for content they can program server-side. Automatons would need to recycle the current skins, as they can't make new character models for them.
    (0)
    www.reddit.com/r/ffxi/comments/2axr93/are_you_playing_on_the_asura_server_join_the/

  6. #6
    Player nyheen's Avatar
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    Nov 2011
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    Nyheen
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    Bismarck
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    PUP Lv 99
    iam guessing a support frame, maybe some geo/cor/brd. wonder what else we getting. we already got a tank pet (mp,cure would be sweet but k) whm, blm, rdm(make him cast refresh on others and more debuffs would be nice), blm, rng. so it a high chance if they giving us another frame, it would be a geo/cor or they may throw a nin and a run at us.
    (0)

  7. #7
    Player xiozen's Avatar
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    Quote Originally Posted by Sicycre View Post
    Hello everyone!

    While we definitely understand the desire to see new head and frame options for automatons,
    this would require entirely new designs and graphics which are currently difficult to implement into the game, so unfortunately, this is something that we can't do at the moment...
    After some thought and based on what was said, would this require new designs and graphics?

    A support automaton based on the harly head/frame, using either a harp or horn (pre-existing graphics), using effects based on already existing song animations to apply said effects, attached to already existing maneuvers for intended effects (again, based on elements (thunder for accuracy--madrigal, fire for attack--minuet etc.)

    I can see this as a possibility which does not, in itself require new designs or new graphics... >_>

    or maybe I'm missing something.
    (0)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  8. #8
    Player Siviard's Avatar
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    Shiva
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    BST Lv 99
    RDM head + RNG body = Corsair Automaton! I mean, both those frames currently exist in the game, all the Dev. Team would need to do is add some sort of Corsair type AI to the Automaton and possibly make a way to let Maneuvers determine what rolls are used.

    Well, one can dream. I wonder how well a COR puppet would work?
    (1)
    Last edited by Siviard; 06-12-2016 at 04:41 AM.

  9. #9
    Player Urmom's Avatar
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    Quote Originally Posted by Siviard View Post
    Well, one can dream. I wonder how well a COR puppet would work?
    It would probably have a crazy AI that would double up on a 9 without snake eye but not double up on a 7 because it "likes to take risks"
    (0)

  10. #10
    Player Jile's Avatar
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    Quote Originally Posted by Sicycre View Post
    Hello everyone!

    While we definitely understand the desire to see new head and frame options for automatons,
    this would require entirely new designs and graphics which are currently difficult to implement into the game, so unfortunately, this is something that we can't do at the moment...
    How about we don't change the designs or graphics and make a V2 frame, looks the same just does a different job - like the V2 Divinator functions differently than the V1.

    Or make a more literal job-change based on the head/frame combinations rather than how its setup now (just for the love of all that's good, don't let this undermine how WHM BLM RDM PLD(WAR) frames function..... otherwise plz don't change anything and lets leave well enough alone lol.
    (1)

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