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Thread: Sub weapon

  1. #1
    Player Stamos's Avatar
    Join Date
    Jun 2015
    Posts
    63
    Character
    Stamos
    World
    Leviathan
    Main Class
    BLU Lv 99

    Sub weapon

    As it stands, Hand to Hand damage is extremely poor both in weapon skills and TP phase. I know a two hander adjustment is coming(hoping H2H is included in this). But, as it stands even with an adjustment H2H is behind every job because it gets no use out the sub weapon slot. Can this be adjusted? Thank you
    (2)

  2. #2
    Player xiozen's Avatar
    Join Date
    Mar 2011
    Location
    San'doria
    Posts
    301
    Character
    Xiozan
    World
    Asura
    Main Class
    PUP Lv 99
    [dev1143] One-handed and Ranged Weapon Adjustments
    Status modifiers for hand-to-hand, one-handed, and ranged weapons will be increased as shown below.
    As a result of this adjustment, the status modifiers for one-handed weapons used in the main weapon slot will be the same as that for two-handed weapons.

    Hand-to-hand
    Pre-adjustment Post-adjustment
    Attack (STR) 50% → 62.5%
    Accuracy (DEX) 50% → 75%
    *The attack and accuracy status modifiers for hand-to-hand weapons will be applied to both hands.

    One-handed Weapons
    Main Weapons Pre-adjustment Post-adjustment
    Attack (STR) 50% → 75%
    Accuracy (DEX) 50% → 75%

    Sub Weapons Pre-adjustment Post-adjustment
    Accuracy (DEX) 50% → 75%
      Gildrein - Community Team


    This was from a Community Team member post in 2013, whereas it was pretty much confirmed that stat modifiers apply to both hands---like a one-handed weapon... if that's the case, I'm not sure that the two-handed weapon proposed adjustment applies since the "sub weapon" slot can be utilized by a two-handed weapon wielder.
    (0)

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  3. #3
    Player Stamos's Avatar
    Join Date
    Jun 2015
    Posts
    63
    Character
    Stamos
    World
    Leviathan
    Main Class
    BLU Lv 99
    But h2h were not included in the 1handed WS adjustments
    (0)
    Last edited by Stamos; 03-01-2017 at 12:37 PM.