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  1. #15
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    Two brief question:

    1) Is it impossible to base the DoT damage of these spells on player's level / ilvl?

    2) Can you remove spells? Have you ever considered doing this? If you removed all of WHM's bar spells and gave WHM RDM's barspells along with a trait (say, WHM5) to make them aoe, and likewise for Protect/Shell, you would gain 25 slots of spells. As Jakuk points out, if you merge Gain-STR(etc) and Boost-counterparts, that's 32 slots of spells.

    If you announced two months in advance that you were removing these, and made a single NPC available with all these spells (if a server-side conversion is just too difficult), that would give people plenty of time to update macros and buy the spells.

    Something like--

    Day 0:
    Make announcement
    Put WHM on RDM counterpart spells.
    Add trait to whm.

    Two months later
    Remove WHM duplicates from the game
    (5)
    Last edited by OmnysValefor; 10-22-2016 at 12:57 PM.