old one i remembered, dynamis mage mobs casting silena on themselves whilst silenced. wth? =)
old one i remembered, dynamis mage mobs casting silena on themselves whilst silenced. wth? =)
Deafening Tantara does, in actuality, make you mute.
Hecteyes, despite the lots of eyes and absence of ears, are sound-aggro only.
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San d'Oria, Windurst, Bastok: Rank 10
ZM:O CoP:O AU:O ACP:O
Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)
Mobs that intimidate themselves
In Jugner Forest, if a tiger finds an adventurer and a sheep fighting against one another, they will side with the sheep.
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San d'Oria, Windurst, Bastok: Rank 10
ZM:O CoP:O AU:O ACP:O
Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)
You have to accept a raise but have no choice to accept a D2/Teleport/Retrace.
That is so true. I remember like 10 years ago I had someone in party. Everytime he would come close to me I would just D2 him over and over. He was so pissed at me in the end... I really agree that teleports and d2 should give the recieving end the option to accept it and deny it.
Carbuncle is usually your friend as a Summoner and guide, but in Waking the Beast he pretty much decides killing you is the only way to save Full Moon Fountain and tries to kill you and is surprised and incredibly unapologetic when he fails to do so. I really have a problem trusting him now, those beady eyes are filled with death :<
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