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  1. #11
    Player Afin's Avatar
    Join Date
    Aug 2011
    Posts
    128
    Character
    Afin
    World
    Bahamut
    Main Class
    BLU Lv 99
    old one i remembered, dynamis mage mobs casting silena on themselves whilst silenced. wth? =)
    (1)

  2. #12
    Player Kjara's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Saruhiko
    World
    Bahamut
    Main Class
    SAM Lv 99
    Deafening Tantara does, in actuality, make you mute.

    Hecteyes, despite the lots of eyes and absence of ears, are sound-aggro only.
    (4)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    San d'Oria, Windurst, Bastok: Rank 10
    ZM:O CoP:O AU:O ACP:O
    Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)

  3. #13
    Player Sirmarki's Avatar
    Join Date
    Dec 2013
    Posts
    1,572
    Character
    Sirmarki
    World
    Asura
    Main Class
    WHM Lv 99
    Mobs that intimidate themselves
    (0)

  4. #14
    Player
    Join Date
    Mar 2011
    Posts
    83
    Quote Originally Posted by cengeal View Post
    3) Shinryu not being a member of the wyrm family. Seriously, the monster's name means "Lord Dragon".
    Actually Shinryu would be The Wyrm God (as described by the missions). So, it would make sense that a God supersedes the dragon status.
    (0)

  5. #15
    Player Kjara's Avatar
    Join Date
    Mar 2011
    Posts
    251
    Character
    Saruhiko
    World
    Bahamut
    Main Class
    SAM Lv 99
    In Jugner Forest, if a tiger finds an adventurer and a sheep fighting against one another, they will side with the sheep.
    (3)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    San d'Oria, Windurst, Bastok: Rank 10
    ZM:O CoP:O AU:O ACP:O
    Italian Dragoon FTW! <3 Azure 4Ever. (Roleplayer)

  6. #16
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    You have to accept a raise but have no choice to accept a D2/Teleport/Retrace.
    (1)

  7. #17
    Player
    Join Date
    Mar 2011
    Posts
    83
    That is so true. I remember like 10 years ago I had someone in party. Everytime he would come close to me I would just D2 him over and over. He was so pissed at me in the end... I really agree that teleports and d2 should give the recieving end the option to accept it and deny it.
    (0)

  8. #18
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    Quote Originally Posted by cengeal View Post
    So the point of this thread is for players to post things that make no sense in FFXI.

    I'll start off with a few:

    1) The Job Rune "Fencer" doesn't get the fencer job trait. Hardcore fail IMO. This really could have been avoided if SE just changed the name of the job.
    Lots of RDM JSE is called "fencer's" this or that but they don't get fencer either.
    (1)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  9. #19
    Player Fae's Avatar
    Join Date
    Mar 2015
    Posts
    76
    Character
    Flupplewolfe
    World
    Bahamut
    Main Class
    SCH Lv 99
    Carbuncle is usually your friend as a Summoner and guide, but in Waking the Beast he pretty much decides killing you is the only way to save Full Moon Fountain and tries to kill you and is surprised and incredibly unapologetic when he fails to do so. I really have a problem trusting him now, those beady eyes are filled with death :<
    (2)

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