Originally Posted by
cengeal
Okay, I never said it was a complete solution, merely a step in the right direction. Grips were never given any real attention ever since they started introducing weapons that have so many stat and attribute bonuses. The reasoning is not flawed. 26 accuracy can make or break you, it's just not as likely as 50 accuracy making or breaking you. It could easily be the difference between having a capped hit rate and a non-capped hit rate. The real problem is 2Her's need to give up more to meet the accuracy requirements than dual wielders do. 4/5 2H weapon classes for DD's have acc+50 or more options for their weapons after excluding RME's. RME's are being excluded because their obtainability is not practical, as I previously stated.
Looking at numbers gives you a very objective, black and white overview of a situation. However, numbers can also be misleading. What's ideal is not always practical. What's practical is not always ideal. The JSE weapons from Oboro are very practical. RME's are ideal but not practical. It is correct that accuracy in general is the problem. Personally, I think the entire accuracy/hit rate system could use a rehaul, but that's just my opinion, just like this thread being "bad and misleading" is your opinion. In fact, I would say your opinion is also bad and misleading, because based on your comments you didn't appear to read the entire thread. Or maybe you just picked and chose what to reply to, then ignored the rest.