Reprisal Effect (1200 JP) - Increases damage of Reprisal Spikes by 20%. Not only is this lackluster. It might actually be
bad for the job. Boss/boss content will resist the damage anyway. Reprisal has never ever been a meaningful contribution to damage. So while never being a benefit, in cases where you have enough stuff on you that the reflected damage surpasses reprisal's damage cap, it wears off. This may well cause it to wear off earlier. I am not certain. Effectively, all this means to PLDs is "Reprisal might not last as long". Anything high enough level to hit you has enough HP that the damage Reprisal reflects means nothing.