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  1. #11
    Player Traxus's Avatar
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    Jan 2013
    Posts
    98
    Character
    Traxus
    World
    Sylph
    Main Class
    RDM Lv 99
    You ignored the guys question. Why is dnc mythic fine, but mandau dnc unbalanced, when mandau is significantly worse? Both will become upgrade-able in the same update.
    (0)

  2. #12
    Player
    Join Date
    Dec 2013
    Posts
    338
    I can't understand that, either. It's not like a DNC would even want to use Mercy Stroke.
    (0)

  3. #13
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,247
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by machini View Post
    I can't understand that, either. It's not like a DNC would even want to use Mercy Stroke.
    That's assuming they don't buff the hidden relic WS damage boost again.
    (0)

  4. #14
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,247
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Traxus View Post
    You ignored the guys question. Why is dnc mythic fine, but mandau dnc unbalanced, when mandau is significantly worse?
    I'm not sure how Mandau is "significantly worse"

    Mandau: DMG 91 Delay 176

    Terpsichore: DMG 102 Delay 205


    The extra 11 DMG isn't worth the increased delay. I have an Ipetam with 130 DMG (115DMG 220 delay +15DMG augment) and I *still* kill things faster with Mandau.
    (0)

  5. #15
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    726
    Character
    Scaevola
    World
    Asura
    Main Class
    THF Lv 99
    Quote Originally Posted by Atomic_Skull View Post
    I'm not sure how Mandau is "significantly worse"

    Mandau: DMG 91 Delay 176

    Terpsichore: DMG 102 Delay 205


    The extra 11 DMG isn't worth the increased delay. I have an Ipetam with 130 DMG (115DMG 220 delay +15DMG augment) and I *still* kill things faster with Mandau.
    Okay, so you don't understand how Mythics work.

    That's okay, but get off this tip about mandau on DNC being OP.

    EDIT: worth noting that you kill things faster with Mandau because delay is more valuable than DMG on a dagger job when big WS hits are dramatic overkill. You'd probably do even better with Jugo +1/Jugo.


    That's assuming they don't buff the hidden relic WS damage boost again.
    Why would they boost relic WS damage and not touch Mythic WS damage?
    (0)
    Last edited by scaevola; 11-24-2015 at 04:25 AM.
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  6. #16
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Some people just can't give up on their relics of the past. Mandau is bad. It once was good, but it's bad now.
    (0)

  7. #17
    Player Jile's Avatar
    Join Date
    Mar 2011
    Posts
    389
    Character
    Jile
    World
    Phoenix
    Main Class
    BST Lv 99
    Quote Originally Posted by Ulth View Post
    Some people just can't give up on their relics of the past. Mandau is bad. It once was good, but it's bad now.
    Grekumah said after update that we would use them in battle again so I'll remain optimistic that REM won't just be pretty mannequin gear.
    (0)

  8. #18
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    I still use my mythic, but really I doubt that they will make the relic dagger good again. White damage isn't what it used to be and since the current proposed relics aren't getting any attribute bonus I would say Taming Sari will still have Mandau beat for main hand, and off hand it will probably lose all it's perks so it's still just something to style lock with. I could see some other relics being good though. Katana comes to mind with the magic damage being added to all of them, and then ninja will have a decent option for fragmentation.
    (0)

  9. #19
    Player scaevola's Avatar
    Join Date
    Mar 2011
    Posts
    726
    Character
    Scaevola
    World
    Asura
    Main Class
    THF Lv 99
    Taming Sari, being amazing even for a SR weapon, may still beat Mandau for mainhand with max augs (though maybe not, given Mandau's mammoth delay advantage?) and will certainly beat it for the offhand, but even if you make the dubious assumption a max aug Taming Sari is trivial (Rule #1 of random loot is that it will always disappoint you; I've seen one TS in about 80 SR runs, which is why I MH Enchufla), DNC is not the only post-RoZ job. Many BLUs, CORs, PUPs, and RUNs would be grateful for Relic access as well.
    (1)
    tandava crackows + chocobo jig + animated flourish = prouesse ring

  10. #20
    Player
    Join Date
    Dec 2013
    Posts
    338
    Quote Originally Posted by Atomic_Skull View Post
    That's assuming they don't buff the hidden relic WS damage boost again.
    If they increase the hidden WS damage boost on relics, there is no reason to assume they won't do the same thing on mythics.

    Which means that Pyrrhic Kleos is still going to be doing more damage.

    For your information, Mercy Stroke has a 5.0fTP and an 80% STR Modifier.
    Pyrrhic Kleos is 4 hits at 1.75fTP, with 40%STR/40%DEX Modifier.

    Assuming capped hit rate (which, if you're wielding RME and going into things without capped hit rate, there's things wrong here), Mercy Stroke at 119 has an effective fTP of 7.0, which is what Pyrrhic Kleos gets base without even having the mythic. With a 119 Terpsichore, Pyrrhic Kleos has an effective fTP of 9.1, and that's before you even stop to consider multiattack, let alone Mythic AM3, which can proc on WSes.

    There is absolutely no reason for a Dancer to use Mercy Stroke.
    (1)

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