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  1. #51
    Player Olor's Avatar
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    Mar 2011
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    Quote Originally Posted by dasva View Post
    And it appears pets were ignored with aeonic weapons...
    THIS. What is the point of a BST ultimate weapon with NO BENEFIT for pets? WTF?
    (0)
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  2. #52
    Player detlef's Avatar
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    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Guttler and Farsha are also ultimate weapons and they don't have any pet stats either. Besides, they were pretty transparent with Aeonics from the beginning. They said the weapons' purpose would be for high level skillchains and that they would be on par with RME weapons. Nobody said anything about providing job-related boosts like Mythics do.

    Looking at their stats, nobody lied to us.
    (0)

  3. #53
    Player Rubicant82's Avatar
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    Apr 2011
    Location
    Windhurst
    Posts
    291
    Character
    Rubican
    World
    Carbuncle
    Main Class
    BLM Lv 99
    Quote Originally Posted by Olor View Post
    THIS. What is the point of a BST ultimate weapon with NO BENEFIT for pets? WTF?
    Because it is not BST's ULTIMATE WEAPON it is a 4th legendary weapon to choose from.
    Pretty sure Mythic's are the "Ultimate" weapons, but that is a personal opinion, as each one was tailored to their job specifically, and still the hardest to obtain.
    (0)

  4. #54
    Player Olor's Avatar
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    Mar 2011
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    Quote Originally Posted by detlef View Post
    Guttler and Farsha are also ultimate weapons and they don't have any pet stats either. Besides, they were pretty transparent with Aeonics from the beginning. They said the weapons' purpose would be for high level skillchains and that they would be on par with RME weapons. Nobody said anything about providing job-related boosts like Mythics do.

    Looking at their stats, nobody lied to us.
    And no one really wants guttler or farsha either. BST needed a weapon that actually boosted the pet for it to be worthwhile. Generic stats are fine for other jobs but BSTs can't really afford to wear an axe without pet stats. Might as well just come on a different job.
    (0)
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  5. #55
    Player detlef's Avatar
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    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Honest question: Is there something wrong with Aymur? Is it weak?
    (0)

  6. #56
    Player Olor's Avatar
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    Mar 2011
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    Quote Originally Posted by detlef View Post
    Honest question: Is there something wrong with Aymur? Is it weak?
    Other jobs have a choice of functional megaweapons - why should BST be locked to one weapon as the only weapon that is worthwhile? Why do you support the developers wasting time on a weapon no one would want?
    (0)
    Last edited by Olor; 11-14-2015 at 03:22 AM.
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  7. #57
    Player detlef's Avatar
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    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    It's not that I support them, but they are what they are. Again, what's wrong with Aymur? Is it not good for BST anymore? The reason I ask is because I'm wondering if the ultimate weapon you're looking for is already in the game.
    (0)

  8. #58
    Player Kensagaku's Avatar
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    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Other jobs have functional weapons? True. But there are plenty with less useful ones as well. Let's look at some of them:

    DRG:
    Gungnir - Aftermath: Lolshockspikes. Generally a meh weapon.
    Rhongomiant - VIT. Can get Torment elsewhere.

    SMN:
    Claustrum - Enough said.
    Hvergelmir - Dat 120 MP. Myrkr available with other staves.

    PUP:
    No Relic
    Verethragna - Got some STR, I guess? VS available elsewhere.

    Just comparing to the other three "pet" jobs (though I don't really count DRG in that list, I see it as a DD with support), you're really no worse off. Mythics are the best for all three (Ryunohige, Nirvana, Kenkoken) for their legendary weapons. Relics, Empyreans, and now Aeonics seem to be more about the player's offense and abilities, while Mythics are focused on enhancing more core aspects of the job along with damage capabilities.

    So as he said... what's wrong with Aymur, again? Maintain AM3 and hello Pet: OA2~3.
    (0)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  9. #59
    Player Jile's Avatar
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    Mar 2011
    Posts
    390
    (edited post after seeing Tri-edge, a shovel seems suiting for BST axe for some reason. Removed my hopeful comment regarding its stats before I had seen it.)


    That said, Grekumah said RME are being updated to be something we would use in battle again. I have to be honest, its going to take one heck of a update on my Guttler to be taken out of my moghouse again. So the changes need to be substantial across the board for that kind of statement and I'm cautiously optimistic.
    (0)
    Last edited by Jile; 11-14-2015 at 06:26 AM.

  10. #60
    Player Zarchery's Avatar
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    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Goblin seems to want 50,000 beads for the Aeonic weapons.... Where would I get that many beads? I practically live in Escha for WHM and MNK job point soloing, and got a few thousand. Not even 10,000 I don't think.

    I'm not against working hard for a good thing, but that is just an inconceivable number of beads. Unless there's some effective way of farming them that I never found.
    (0)

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