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  1. #1
    Player Jordanrh's Avatar
    Join Date
    Nov 2014
    Posts
    3
    Character
    Cjhorridsasny
    World
    Fenrir
    Main Class
    BST Lv 99

    SE and fixing things that arent broke

    bst has always had range on tp abilty...ty for ruining it... smn should have been expanded to bst range...long time in the coming...hoping u didn't ruin jp camps w/ new monster pops lol....add a new wardrobe...or let us pull from any storage slot/excluding moogle/slip storage...give us more merit cats would be nice...perm KI would be nice for woe or a few other things...pay 1 price and have ki like dyna....just sick of ppl that never played bst complaining....bst always = 1pt til adoulin came out then every dd in game was = to bst...ty for assisting on that...range change tho come on!
    (1)

  2. #2
    Player Catmato's Avatar
    Join Date
    Mar 2011
    Posts
    972
    I've read it a few times, but I have no idea what you're trying to say. You should try using complete sentences and punctuation if you want to get your message across.
    (10)

  3. #3
    Player matsuiisgarbage's Avatar
    Join Date
    Sep 2015
    Posts
    1
    Character
    Thegreatgazoo
    World
    Odin
    Main Class
    THF Lv 1
    i think a nerf was necessary but as usual the last guy still working at SE got it wrong. He could have made it so the amount of damage done varies with distance a la rng or idk put a minimum on sic/ready recast? Easy rational fixes could have been made but again lets piss of another 48% of the playerbase
    (8)

  4. #4
    Player Buckaroo's Avatar
    Join Date
    Sep 2015
    Posts
    2
    Character
    Buckaroo
    World
    Bahamut
    Main Class
    BLU Lv 99
    I am not going to defend if adjusting BST after so many years was necessary or not, but I'll say this. If I can't use my abilities while being engaged and fighting opposite of my pet with monster being inbetween, because of range issues, that's a problem. This severely hinders anyone's tactics of fighting along side of your pet. The main idea is to NOT be in front of the monster, as to avoid being hit with conal aoe. I've said my piece. Hopefully SE realizes what they've done and fixes what they broke.
    (12)

  5. #5
    Player
    Join Date
    Aug 2011
    Posts
    158
    i think this woulda worked a few years ago but now that EVERYTHING i heavy Aoe THATS the problem here. stop making everything melee unfriendly why make every content in the game RNG and GEO???
    (5)

  6. #6
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Quote Originally Posted by Buckaroo View Post
    I am not going to defend if adjusting BST after so many years was necessary or not, but I'll say this. If I can't use my abilities while being engaged and fighting opposite of my pet with monster being inbetween, because of range issues, that's a problem. This severely hinders anyone's tactics of fighting along side of your pet. The main idea is to NOT be in front of the monster, as to avoid being hit with conal aoe. I've said my piece. Hopefully SE realizes what they've done and fixes what they broke.
    We’ve been receiving a lot of feedback about this.

    Since there are monsters with varying sizes, if we make adjustments so that the somewhat larger monsters are the benchmark, then the distance in which commands can be used will be no different than before. While we can’t make any promises at the time, we will be looking into changing the target of pet commands, shifting them from the master to the pet. We believe that the way it feels to play will become very different, so we would like to hear everyone’s feedback once it is implemented.
    *There is a possibility that commands cannot be accepted when pets are out of your field of vision.
    (6)
    Devin "Camate" Casadey - Community Team

  7. #7
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Camate View Post
    We’ve been receiving a lot of feedback about this.

    Since there are monsters with varying sizes, if we make adjustments so that the somewhat larger monsters are the benchmark, then the distance in which commands can be used will be no different than before. While we can’t make any promises at the time, we will be looking into changing the target of pet commands, shifting them from the master to the pet. We believe that the way it feels to play will become very different, so we would like to hear everyone’s feedback once it is implemented.
    *There is a possibility that commands cannot be accepted when pets are out of your field of vision.
    How about you just change it back to the way it was and find something else to adjust?....
    (19)

  8. #8
    Player
    Join Date
    Feb 2014
    Posts
    146
    Quote Originally Posted by Camate View Post
    We’ve been receiving a lot of feedback about this.

    Since there are monsters with varying sizes, if we make adjustments so that the somewhat larger monsters are the benchmark, then the distance in which commands can be used will be no different than before. While we can’t make any promises at the time, we will be looking into changing the target of pet commands, shifting them from the master to the pet. We believe that the way it feels to play will become very different, so we would like to hear everyone’s feedback once it is implemented.
    *There is a possibility that commands cannot be accepted when pets are out of your field of vision.
    Ok Thank you for the respond and thank god it wasn't Grekumah "We have no plans" that would be a total nightmare for all veteran BST player. I have a feeling next update gonna be like Pokemon. =)
    (4)

  9. #9
    Player Jile's Avatar
    Join Date
    Mar 2011
    Posts
    390
    Quote Originally Posted by Camate View Post
    We’ve been receiving a lot of feedback about this.

    Since there are monsters with varying sizes, if we make adjustments so that the somewhat larger monsters are the benchmark, then the distance in which commands can be used will be no different than before. While we can’t make any promises at the time, we will be looking into changing the target of pet commands, shifting them from the master to the pet. We believe that the way it feels to play will become very different, so we would like to hear everyone’s feedback once it is implemented.
    *There is a possibility that commands cannot be accepted when pets are out of your field of vision.
    First, thank you for letting us know.

    My concern with using it as distance from our pets or requiring that we can "see" our pets would make things worse on some instances and better on others. We must fight some mobs from behind the mob itself to avoid conial charm for example, and if the distance is tied to our pet it will need to take that into consideration as well. Being required to "see" our pets is a disaster waiting to happen, too many line of sight issues exist in the game as it is (sending a pet and the terrain between you and your target is flat, you get a message that says you can't see your target cause a stick is on the ground between you and your target) so I'd really like to avoid more issues on top of everything.

    Changing distance wasn't needed, it did not address why people were mad at BST, a pet aoe damage reduction that could be earned back with the accumulation of job points could be used more effectively instead to push away the bandwagon BST players.
    (14)
    Last edited by Jile; 10-08-2015 at 08:20 AM.

  10. #10
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    SE, just frickin' restore the original range and vary pet damage with master distance; job done.
    If masters want more damage they'll have to get closer and expose themselves to more danger.
    (16)

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